[DOWNLOAD] Binary Options Bully – Forex Discount Store
Games playable on Intel HD4400 (and how to get them running) in 2020
I used to be a "LoFi Gamer". It wasn't ideal BUT I managed to play thru tonnes of modern games thanks to a bit of research and elbow grease. The obvious choice was to eventually upgrade, which I did and I am relieved to have my new set up. HOWEVER these things take time, and you don' t need to miss out whilst you're saving your pennies up!! The games listed below are my complete list of titles that I managed to run successfully, between 30 - 60 frames per second and I think it's pretty amazing I was running games released in 2020 from a beat up old Dell laptop that cost me under £300 4 years ago. Hopefully this guide will help some people out there who, like me, were chomping at the bit to get a powerful setup but didn't want to miss out on some great gaming experiences in the meantime. My laptop specs were: Intel HD4400 // Intel Core i5 // Win 10 // 8G Ram Additionally I installed: - Intel Extreme Tuning Utility (overclocking tool, Google / Youtube for user guides, very easy) - SpeedFan (fan control application, because your laptop will be as hot as a toaster otherwise) - NVIDIA 3D Vision Driver 353.62 - NVIDIA Graphics Driver 353.62 - NVIDIA HD Audio Driver 1.3.34.3 - NVIDIA nView 146.33 - NVIDIA PhysX System Software 9.18.0907 - NVIDIA Control Panel I also recommend: - Updating DirectX and Intel graphics card drivers - Setting Windows 10 to "Game Mode" - Optimising the "Visual Effects Settings" by selecting the "Adjust for Best Performance" option - Using a "High Performance Power Plan" - Playing the games with the laptop battery removed, taking power only from the mains - Tweaking each games, in-game graphic settings individually to find the right balance between looks and performance If you need help or advice about anything listed above, a quick Google search using the search terms I have provided you with, will give you all the insight you need. It is all available freeware and easy peasy to get hold of, especially as you now know exactly what to search for and download. For the best results, it's essential you get/do everything on the list and it's probably worth mentioning that the overclocking and fan control software needs to be running before you launch a game (duh). It also goes without saying that you WILL NOT BE RUNNING ANY GAMES AT MAX SETTINGS. We're prioritising frames per second over everything else here. And so, without further ado... THE LIST (A-Z + year of release) - Alien Isolation (2014) - American Fugitive (2019) - Aragami (2016) - Arrest of a stone Buddah (2020) - Assassins Creed Black Flag (2014) - Assassins Creed Chronicles (China, India and Russia) (2015) - Assasins Creed Rogue (2014) - Axiom Verge (2015) - Bayonetta (2009) - BELOW (2018) - Bendy and the Ink Machine (2017) - Betrayer (2014) - Binary Domain (2012) - Blasphemous (2019) - Blazblue: Calamity Trigger (2008) - Bully: Scholarship Edition (2006) - Carrion (2020) - Catherine Classic (2011) - Cloudpunk (2020) - Condemned: Criminal Origins (2006) - Cuphead (2017) - D4: Dark Dreams Don't Die (2014) - Darkwood (2017) - DEADBOLT (2016) - Dead Cells (2017) - Deadly Premonition: The Directors Cut (2013) - Death to Spies (2007) - Desperados III (2020) - Deus EX: Human Revolution Directors Cut (2011) - Deus Ex: Breach (2017) - Disco Elysium (2019) - DOOM 3 (2004) - DOOM (2016) - Don't Starve (2013) - Don't Starve Together (2016) - The Dream Machine (2012) - Dust: An Elysian Tail (2013) - Enter the Gungeon (2016) - The Flame In The Flood (2016) - The friends of Ringo Ishikawa (2018) - Furi (2016) - The Guild 2: renaissance (2010) - Grand Theft Auto V (2013) - GRIP: Combat Racing (2016) - Gunfire Reborn (2020, still in Early Access) - Hades (2020, still in Early Access) - High Hell (2017) - Hob (2017) - Hollow Knight (2017) - The Hong Kong Massacre (2019) - Hotline Miami ( I+II) (2012 // 2015) - How To Survive 2 (2016) - Hyper Light Drifter (2016) - INSIDE (2016) - Ion Fury (2019) - Just Cause 2 (+ JC2MP) (2013) - Just Cause 3 (2015) - Just Shapes & Beats (2018) - KATANA KAMI: A Way of the Samurai Story (2020) - Katana Kata (2020, still in Early Access) - Katana ZERO (2019) - Kenshi (2018) - Killer Is Dead: Nightmare Edition (2014) - killer7 (2018) - L.A. Noire (2011) - Lucius (I+II) (2012 // 2015) - Lucius Demake (2016) - Mad Max (2015) - Mafia II (Classic) (2012) - Mark of the Ninja (2016) - MAXIMUM Action (2020, still in Early Access) - Max Payne 3 (2012) - The Messenger (2018) - Metal Gear Rising: Revengeance (2014) - Metal Gear Solid V: Ground Zeroes (2014) - Metal Gear Solid V: The Phantom Pain (2015) - Mother Russia Bleeds (2016) - Omensight: Definitive Edition (2018) - Ori and the Blind Forest: Definitive Edition (2016) - Ori and the Will of the Wisps (2020) - Pathologic 2 (2019) - Pathologic Classic HD (2015) - Persona 4 Golden (2020) - POSTAL 2 (2003) - Project Warlock (2018) - Rain World (2017) - Redeemer: Enhanced Edition (2017) - Rim World (2018) - Risk of Rain (2013) - Risk of Rain 2 (2020) - Ryse: Son of Rome (2014) - Saints Row 2 (2009) - Saints Row The Third (2011) - Saints Row IV (2014) - Saints Row: Gat out of Hell (2015) - Salt and Sanctuary (2016) - Samurai Shodown V Special (2019) - Shadow Tactics: Blades of the Shogun (2016) - Shadow Warrior (2013) - Shadow Warrior 2 (?2016) - Shenmue I & II (2018) - Sleeping Dogs Definitive Edition (2014) - State Of Mind (2018) - Street Fighter 4 (2008) - Street Fighter X Tekken (2012) - Streets of Rage 4 (2020) - Streets of Rogue (2019) - Strider (2014) - Subterrain (2016) - Sunless Sea (2015) - Sunless Skies (2019) - SUPERHOT (2016) - SUPERHOT: MIND CONTROL DELETE (2020) - SYNTHETIK (2018) - The Takeover (2019) - TEKKEN 7 (201 - Thief (2014) - Thief Deadly Shadows (2004) - This War of Mine (2014) - Thumper (2016) - Transistor (2014) - Travis Strikes Again: No More Heroes (2019) - Ultrakill (2020) - Unforgiving - A Northern Hymn (2017) - Valfaris (2019) - Way Of The Samurai 4 (2015) - West of Dead (2020) - The Witcher 2 (2011) - Wonder Boy: The Dragon's Trap (2017) - XCOM 2 (2016) - Yakuza 0 (2017) - Yakuza Kiwami (2019) Happy gaming! My advice is to buy these games during a Steam sale, alongside a Logitech F310 controller and enjoy the hours of entertainment ahead of you. With even more trial and error, you could add loads of games to this list too. Don't forget the Steam refund policy works in your favour to see if you can get a game running on your setup :) *One last (boring) thing\* This is abusing your laptop and in reality asking it to do something it wasn't built to. Be aware that you could shorten its lifespan through the constant demands of gaming and the potential risk from over-heating caused by regular gaming sessions for hours at a time is a real one. Your plan should be to upgrade in the future... But until then I'd say treat your laptop like an emulator!! - Aggressive Chicken
Through 2019, I've played over 70 games, and have beaten 39 of them. Here's a short review for all of them.
I made it a goal this year to play as many games as I possibly could and try to deplete my backlog. Through doing that, I've played games this year that have made me laugh, cry, complain, hate, and love. I enjoy seeing others post game reviews like this, so hopefully there are others out there like me who just enjoy reading about games. All games that I've completed are listed in chronological order from when I beat them, and contain a #/10 for final review score (for the ones that I completed). As a bonus, there will be three segments: Completed, Currently playing/hope to get back to, and Retired. At the end, I will include a TLDR; for my completed games in three sections; Good, Average, and Bad. Like others, I used howlongtobeat which proved to be a great tool for my backlog and clearing it out. Here we go:
January 2019
Condemned: Criminal Origins I had tried this game a couple years back and it didn't really click. When I tried it this year something changed and I felt the need to keep playing it. The premise of the game is very unique, and although there seem to be a few games like this on Steam, there really isn't an experience like this on console. The gameplay is VERY dated, but the story, location, and overall feel behind the game drew me into it. I finished the entire game on New Years Day, and had a great time doing it. For anyone looking for a fun, old school CSI/Survival Horror esque game, even though it has its problems, check this one out. 7.5/10.
Sleeping Dogs: Definitive Edition What a game. Like Condemned, this was another game that I initially tried years ago and didn't get hooked on, mainly because the driving is so bad especially when you first start out, but I'm so glad I gave this one another chance. Easily in my top 5 games played this year. Enjoyed every single second of it. Aside from the driving, I have no complaints. This is one of those games where you'll actually want to go do everything else even after you complete the story. It's that good. 9/10
Crysis 2 Extra short review because I kinda just blew through this one. Didn't really enjoy it at all, and while this series may have been ahead of its time, its not too impressive playing it in 2019. No story and forgettable gameplay, two things that a campaign of a multiplayer focused game relies on. You're much better off playing through one of the call of duty's if you want an FPS campaign. 4/10
Bioshock: Remastered Forewarning for this one and another review coming up: I'm not a fan of this series. This is another one I tried years ago on the 360, gave up on (see a trend?), but decided to give it another go after hearing all the praise for this series. Let me just say, Bioshock is not a bad game at all, obviously, but for some reason it just didn't click with me like it has other people. I enjoyed my time with the game, but wasn't left speechless after it. The setting got old, the story never really interested me, and the gameplay was quite similar to that of other games (Fallout in particular). It looks and performs quite well as a remaster, and I'd say that's probably the best thing I have to say about the game. Not bad, but not deserving of the critical acclaim it has gotten IMO. 7/10
Batman: Arkham Asylum Stepped out of my comfort zone with this one. I've never seen a batman movie before, nor did I/do I have a desire to before/after beating the game, but I still somehow enjoyed it. It's a nice little change of pace from many games, as the combat is melee focused and is set to one main location with other branching locations instead of the overly used open-world. The backtracking did get tiresome, but overall as a non-batman fan I enjoyed it. Definitely recommend it to somehow looking for a change of pace type of game. 7.5/10
D4: Dark Dreams Don't Die After beating Deadly Premonition and it subsequently moving into my Top 5 favorite games of all time, I decided to give D4 a try after realizing I had downloaded for free years and years ago. All I have to say is this: Swery is a genius. Not a game I would have EVER expected to like, but one that I couldn't put down. Wacky characters, plot, setting, and gameplay all make D4 just a fun, enjoyable experience. It was meant to be an episodic game, but was unfortunately cancelled after the first episode, and it did leave on a little bit of a cliffhanger. Although the talk around the street is that this game won't be finished, we do have hope considering Swery shocked the world announcing Deadly Premonition 2 for next year, a game which I won't be patient for. If you just want wacky experience, definitely check this one out. 8.5/10
Bioshock 2 You're probably wondering why this one is on the list if you read through my Bioshock 1 summary. Well, I am too. I had burning desire for whatever reason to return to Bioshock, and experience Bioshock 2, and honestly, my experience was basically the exact same as Bioshock 1 but a little worse. While I found Bioshock 1 to have a forgettable story, I found Bioshock 2 to have a REALLY forgettable story. I also wasn't a fan of the increased combat that was put into this game, as I feel like this is the type of game where exploration should be focus and not fighting a enemies every time you enter a new location or room. Again, not a terrible experience, just not one that left a lasting impression on me whatsoever. 6/10
February 2019
Mass Effect 1, 2, and 3 Here's where the tears come in. Wow. Just wow. Before playing this series I never thought anything in any type of entertainment could be this good. I was wrong. Mass Effect 1-3 is the greatest achievement in entertainment history. Am I saying this after doing/watching/playing everything that has ever been put out? No. But I am saying it as I'm confident I, like many others, will NEVER have the pleasure of experiencing anything like the first run through the Mass Effect Trilogy ever again. This is a must play for people not even interested in gaming. The plot that carries over across all three games while taking everything you did from the previous game into account is something that I haven't seen replicated in gaming since, and that was over 12 years ago. The story, world, characters, and gameplay is truly something remarkable in all of entertainment. 2 was my favorite, only because of all the amazing characters you got to meet, otherwise 1 was very close behind. 3 was great, and despite what all the critics had to say, I felt the ending was justified. 10/10
Shadow Of The Tomb Raider A much better entry into the Tomb Raider franchise than Rise, one of the two games which I credit that turned me into a patient gamer. The gameplay was more enjoyable than Rise, and the somewhat open-world sections that the devs added was a nice little change to the series. I still don't think this was nearly as good as Tomb Raider (2013), but this one is definitely still worth checking out. 7/10
The Technomancer My first truly bad experience of 2019. This game was just bad. It had potential and you can see it when you play it, but unfortunately it's just bad. So bad. The plot is bad, the characters are bad, and the gameplay is just downright garbage. The one thing that had true potential which was the world was just shamelessly butchered as well. No one should touch this game. 1/10
March 2019
The Wolf Among Us Another masterpiece. This was my first telltale game and I'm scared to play another one because I know it will probably not come close to comparing to TWAU. This game has twists and turns that you wouldn't have ever expected, and draws you into the world VERY quickly. This was another one that was hard to put down. The voice acting and story are top notch, and HOLY COW, WOLF AMONG US 2 COMING?? Other than Deadly Premonition 2, it's currently my most hyped upcoming game. 10/10
DmC: Devil May Cry (2013) My first and possibly my last entry in the DMC series. I know its considered to be the worst or at least one of the worst games in the series, but the main draws of the game just bored me to death. The weird enemies types with the spam attack hack-n-slashing combat just really didn't provide me with joy. The story was interesting IMO and the boss fights were cool, but just running around hack n slashing everything as well as backtracking to certain locations just wasn't fun at all to me. Another forgettable experience. 6/10
Watch Dogs 2 This one really surprised me. I was in the minority where I actually really enjoyed Watch Dogs 1, but held off this one due to vocal people saying that this game was political nonsense. My experience with the game was the complete opposite, as I played it from pure game perspective and didn't think much in the overall deep meaning of the plot. The setting was great, and as someone who lives near SF but absolutely hates the city IRL, it was still quite cool to experience something so similar in a game. The graphics were great, the gameplay was smooth, and the characters were interesting, which in total made Watch Dogs 2 a great experience. There were a few characters who were over the top or just not needed in the game, but all I had to do was skip the scenes they were in. 8.5/10
Thimbleweed Park My first true point and click game since the early 2000's. Im a big fan of detective/mystery games, so this one was on my list for a while. Since I lack the mental capacity to solve most puzzles in games, I did have to use a walkthrough for a large part of this game. Even so, I still very much enjoyed this game. If you're looking for a fun point and click adventure game with tons of mystery included, this is a great game to choose. 7.5/10
Bound By Flame As an RPG fan, I had to give this one at least a try. After the horror that I experienced in The Technomancer, I didn't know what to expect with this one. This was just average all the way through. Literally take the definition of an RPG and put it into this game. Much better than The Technomancer, but still not that good of an RPG. I'd probably suggest only to play this If you run out of other RPGs or simply just want a mediocre experience. Also, what's up with Spiders making the ability to climb up objects impossible if you're in combat? You have to clear out every single enemy in an area if you want to continue on, and this includes the backtracking and minor areas. One of the most annoying things I can remember experiencing in a video game. 5/10
Outward Wasn't patient for this one but I wish I was. Like Bound By Flame, this is just an insanely bland RPG, and in this case, is considered a "Hardcore RPG". It's hardcore in the fact that you REALLY have to want to play this game otherwise you're going to be bored within an hour. Its not worth having to make the 10 minute walk across the map 10-20 times to get supplies and to complete quests. Just a totally bland game that I would've quit right away if I hadn't bought it on release. Another great example on why to be a patient gamer. I also found out later on this year that this game was already made in 2009, and was much better then. I'll save that for a later review. 4/10
April 2019
Dead Rising 2 Remastered A classic. This was my first replay of 2019, but this time it was the remastered version. I played through Dead Rising 2 5-6 times on my 360 solo and with different coop partners. The remastered version is just a better version of this great game. Absolutely flawless performance even on my OG Xbox One. This game is the ultimate sit back and chill game. 8.5/10
L.A. Noire My second replay of 2019, and, up until I played the Mass Effect series earlier in the year, was my favorite game of all time. Crime/noir is my favorite genre of games, and it's too bad we really don't see many of them anymore. L.A. Noire blows every other crime game out of the water, and not only that, but throws in the detective element and makes you feel like you are truly investigating the cases in the game. The noir element is also just totally flawless in the game. While the performance of the remastered version was again, flawless, I really didn't like how they removed the Truth/Lie dialogue options with "Good Cop/Bad Cop". I honestly preferred the last gen version. Still, I consider this game a masterpiece. 10/10
South Park: The Fractured But Whole Was hoping to play this after I saw the new season to get into the mood, but decided to dive right in instead. To this day, the South Park games are the only turn-based games that I've managed to play through. While I preferred the premise of The Stick Of Truth better, I still absolutely loved my time with this game. It truly is remarkable that not only are Trey and Matt able to continually make arguably the greatest show in entertainment history, but also put out really great games. 8/10
June 2019
Assassins Creed: Odyssey I spent all of May playing this one, so that should tell most of what you need to know. I'm a sucker for Ubisoft games and the mindless enjoyment I get out of them. While nothing Odyssey does is groundbreaking, it still provided me with more than 65 hours of content and that's without the DLC, which I hope to get back to someday. Due to the story and characters, I think this is better than Origins, although both are great games worthy of your time. I'm glad the series has turned into an basically open world RPG, because I was not a fan at all of any of the older AC games. 9/10
Brutal Legend Didn't even know this game existed until I picked it up over the summer. It was a fun little experience. Extremely unique, but I wasn't a fan of the main RTS element and the very empty open world. Music was fantastic though, and I really enjoyed the plot. Wish we had more games that went really outside the box like this. 7/10
Alpha Protocol My second bad experience this year. I heard so many positives about this game, but I just hated absolutely every second of this one. The so-called story and "decision making" that I heard so much about was, IMO, a total lie, as none of the decisions you make truly matter, and not to mention they're insanely quickly timed so half the time you don't even know what you're picking. Im going to say it, this is just a very, very, very bad prequel to Hitman: Absolution (yes, I liked that game). This one should be buried and forgotten. 2/10
Wanted: Weapons Of Fate Another one of my 360 pickups during the summer. Not much to summarize as it's apparently a video game version of a movie I had never seen or heard of. It's a nice little straightforward action game that's playable for its duration, which is only about 6 hours. Easily beaten in a day. 6/10
Heavy Rain Finally got to this one after wanting to play it for so long. I heard it had everything that I wanted: Crime, Mystery, Noir elements....... and it absolutely delivered on all fronts. I actually accidentally spoiled the plot for myself a few years ago which put me off of the game for so long, but since I only knew the major twist, everything else was new to me making it extremely enjoyable to start to finish. People talk about the mainstream PS exclusives like God Of War, Bloodborne, etc., but not enough talk goes into Heavy Rain and it's later counterpart, Until Dawn. 9/10
July 2019
The Bureau: XCOM Declassified Now I'm totally in the minority on this one, but I really enjoyed this game. Disclosure: I've never played any other XCOM game due to them being turn-based, which is why I gave this one a try. This game is solid all around, but where it shines is the setting. Some of the locations that this game puts you in, including places in New Mexico and CA, along with your base of operations, are very unique. Unless all the hate for this game was from XCOM fanboys who wanted more turn-based, than I truly don't understand what the deal was. This was a great game. 8/10
Tacoma Again, not much to really review here. A walking sim in space with its own little touch on interaction and dialogue. It's very colorful and different from most walking space sims. If you're a fan of these types of games, I think this one might be worth checking out. 7/10
Gears Of War: Ultimate Edition As the 3rd person cover shooter genre is growing quickly on me, I decided to check out the series that a number of people have credited with starting it. I also started out with the goal of playing through the entire series for the first time before Gears 5 came out. Ultimately, it fell short after this one, but I'll save that for later. GoW: UE is a great remaster. The graphics are phenomenal, and gameplay is smooth, and seemingly is the way that someone starting out on Gears Of War should start their entry into the series. The grass is not so greener after this one, but this game by itself is definitely worth your time. 7.5/10
August 2019
Red Faction: Guerrilla Remarstered Didn't know how I expected this one going. I love Sci-Fi and space, and had never played a labeled destruction game before, but as soon as I stepped foot on Mars, I knew this was going to be a good one. You truly don't know how enjoyable breaking everything is until you do it, and that's all you need to focus on while playing this game. Yea other elements are there, but the destruction is just so damn satisfying that it makes this game just worth it for that. 8/10
Gears Of War 2 Man did I have to absolutely slog through this one. I've seen people credit this game as the best in the series, but all I credit it as is the game which completely killed any interest I had in Gears of War. You can only run through caves for so long before it gets mind numbingly boring. Not to mention the completely random story bits that this game throws in. This was not a fun game at all to play. 3/10
September 2019
Dark Pictures Anthology: Man Of Medan After playing until dawn 3 years ago and immediately saying right afterwards "If only supermassive did an anthology series. I'd buy every game on release", here we are 3 years later and they actually are doing exactly that. While I wouldn't say that this one is as good as Until Dawn, it's still a fantastic game and one that all fans of Until Dawn should experience. Not to mention it has Shawn Ashmore in it, one of the greater lesser known actors. 8/10
October 2019
Risen 1 Remember how I said a far superior version of Outward had come out in 2009? Yea, this it it. This was the ideal hardcore RPG experience I was looking for. It had everything: Fantastic story, great characters, janky combat, among all the other things that I look for in an RPG. Perhaps the most surprising part of this game was the Dialogue, and dare I say may be the best dialogue of any game that I have ever played. They have some lines in this one that are absolutely hilarious, and the best part is you would have never expected a game like this to have such strong writing, which makes it even better. This game was so close to being a legitimate masterpiece if it wasn't for the last chapter in the game which almost killed my enjoyment in the game. Other than that, this is a must play RPG. 9/10
Far Cry 3 Another one on the long list of games that I tried years ago and decided on trying again this year. Far Cry 3 ended up being just an average experience. Cheesy story, tedious objectives (crawl up a tower, liberate an outpost, rinse and repeat). I did like the main missions though, and the setting was pretty cool. A better game than Far Cry 4. 6/10
Binary Domain Boy did I enjoy my time with this one. This one is easily the hidden gem of all my 2019 games if I don't count the arguably more popular Risen 1. This game had it all, but more importantly, found a way to skillfully mix in an engaging and emotional story with a good amount of comedy. Not to mention, it probably has the best shooter physics of any game I've ever played it. It's truly a shame this one is not talked about more. 9.5/10
Far Cry 5 Decided to pick this one up after not minding Far Cry 3. Let me start by saying this: Far Cry 5 is BY FAR the best in the series in almost every facet of the series' core. I can't tell you how nice it was not having to climb up 20 towers in the game. Graphics were superb, setting was by far the best in the series, and so was the story. I also didn't realize how much of a powerhouse cast they had for this game until I finished it. Impressive. 8/10
November 2019
The Outer Worlds Easily my 2019 GOTY. I haven't had that much fun playing a game since Mass Effect in February. I know I've said it a lot in these reviews, but again, this game had it all. I didn't have a single complaint about this game. Not one. Story, graphics, characters, world, all absolutely phenomenal. I was so glad to see this game get universal acclaim. It deserved it. 10/10
Rage 2 And now my worst game of 2019. This game was garbage. That is all I can say about this one. Don't ever waste your time on this POS. I can't believe I did till the end. 1/10
December 2019
The Darkness This one was another slog to get through. The reviews of this game from 2007 are not representative of the game today. I can't really say one thing that this game did positive, at least by today's standards, other than offer a unique system of combat. Everything else was just not good. 4.5/10
TLDR; The Good: Mass Effect series, Outer Worlds, Binary Domain, Risen 1, L.A. Noire, The Wolf Among Us, Sleeping Dogs, Watch Dogs 2, Dead Rising 2, Far Cry 5, Assassins Creed Odyssey, Red Faction Guerrilla Remarstered, The Bureau XCOM Declassified, Heavy Rain, South Park Fractured But Whole, D4: Dark Dreams Don't Die
The Average: Condemned Criminal Origins, Bioshock 1 & 2, Batman Arkham Asylum, Shadow Of The Tomb Raider, DmC: Devil May Cry, Thimbleweed Park, Brutal Legend, Wanted Weapons Of Fate, Tacoma, Gears Of War Ultimate Edition, Far Cry 3, Bound By Flame
The Bad: Crysis 2, The Technomancer, Outward, Alpha Protocol, Gears Of War 2, Rage 2, The Darkness
Now onto games that I'm currently playing/hope to get back to....
Sekiro: Shadows Die Twice (Playing) Black Friday pickup. Really enjoying my time with this game, and after absolutely hating Dark Souls, this one has surprised me. Kingdom Hearts 3 (Playing) The games locations are so cool, especially after growing up around all these things... but the game is just so boring to play. Little Nightmares Not a big fan of sidescrollers but got this one for a good price. About half way through the game, just need to find motivation to finish it. Fallout: New Vegas Decided to give NV one more go and actually got into it. Unfortunately it's been paused due to me buying so many games on Black Friday, but it will soon be resumed. Divinity: Original Sin 2 Enjoyed my time with it but the turn-based combat really just makes it a slow hassle to play. Honestly don't know if I'll return to it. Metro Exodus Wasn't a fan of what I had played, but will likely give it another try in the future before I put it down for good.
And now for games that have been retired, for the better good....
Resident Evil 2 This was my last attempt at trying to get into the Resident Evil franchise. After trying 0, 4, 5 and now 2, this series just isn't for me. I dreaded my time with Resident Evil 2, as I can only take backtracking through the same boring hallways with no ammo so many times. (Black Friday buy - returned) Control Didn't have high hopes for this game so I wasn't disappointed, but this game was just really, really bad. Easily the worse lighting/color palette of any game I've ever played, not to mention there's nothing interesting at all about the game and the combat sucks hard. I also had a table stuck around my character 3 times in the first 2 hours. (Black Friday buy - returned) X-Blades Just a bad game. Recore Enjoyed the game up until the point where I had to deal with BS and wasn't willing to deal with the BS. Didn't leave any lasting expressions on me. Alien Isolation I can't stand insta-kill games. I've tried to pick this one up on three different occasions, but the last one was my last straw. Just not a game for me. Mass Effect: Andromeda Bad game with the worst voice acting in a video game. What else is there to say? Red Faction: Armageddon Bad game that could've been good but instead is bad. Vampyr Another game that could've been okay but just fell completely flat on its face. Ashen Man, I really did enjoy my time with this game, but once they wanted me to through an entire castle with loads of enemies on each floor and no respawn points, that was it for me sadly. Bully: Scholarship Edition Just a boring game. I can see how it might've been fun for its time, but at least for me it doesn't hold up in the slightest.
If you made it this far, thank you for reading my 2019 in gaming review! Hopefully it helped out on some games on your list.
With the end of September almost here, it’s time to see what goodies MAME 0.214 delivers. This month, we’ve got support for five more Nintendo Game & Watch titles (Fire, Flagman, Helmet, Judge and Vermin), four Chinese computers from the 1980s, and three Motorola CPU evaluation kits. Cassette support has been added or fixed for a number of systems, the Dragon Speech Synthesis module has been emulated, and the Dragon Sound Extension module has been fixed. Acorn Archimedes video, sound and joystick support has been greatly improved. On the arcade side, remaining issues in Capcom CPS-3 video emulation have been resolved and CD images have been upgraded to CHD version 5, Sega versus cabinet billboard support has been added to relevant games, and long-standing issues with music tempo in Data East games have been worked around. Of course, you can get the source and Windows binary packages from the download page.
MAMETesters Bugs Fixed
00130: [Sound] (darkseal.cpp) darkseal: When using your weapon, the music speed increases. (AJR)
00389: [Sound] (cbuster.cpp) cbuster: The music tempo increases up when the flamethrower is used. (AJR)
02108: [Sound] (vaportra.cpp) vaportra, vaportrau, kuhga: Music tempo changes when firing. (AJR)
03635: [Gameplay] (igspoker.cpp) cpoker, cpokert: Games freezing during play. (Roberto Fresca)
05802: [DIP/Input] (pk8020.cpp) korvet, neiva, kontur: Keyboard does not work! (Robbbert)
06205: [Graphics] (snes.cpp) snes [pilotwinu,pilotwinj]: Upper part of the screen image repeated. (AmatCoder)
06486: [Side-by-side] (a2600.cpp) a2600: Initial stack pointer value for the M6507 (6502) is incorrect. (MoochMcGee)
06901: [Crash/Freeze] (snes.cpp) snes [jdredd and clones]: Judge Dredd (all regions) stops working after title screen. (AmatCoder)
Charlie Brown's 1, 2, 3's (1990 Queue re-release) (cleanly cracked), Chivalry (Revision 2) (cleanly cracked), Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Creature Chorus (Version 4.0) (cleanly cracked), Julius Erving and Larry Bird Go One on One (cleanly cracked), MicroExam Test Bank for Computer Mathematics: Structured BASIC with Math Applications (Version 1.01) (cleanly cracked), Millionaire (Version 2.1) (cleanly cracked), Professor Davensteev's Galaxy Search: Blue Level (cleanly cracked), Professor Davensteev's Galaxy Search: Red Level (cleanly cracked), Quiz Castle (cleanly cracked), The Sales Edge (cleanly cracked), Universe II (Version 1.0) (cleanly cracked) [4am, Firehawke]
Buck Rogers - Planet of Zoom (cleanly cracked) [LoGo, Firehawke]
Star Fleet 1: The War Begins (cleanly cracked) [Peter Ferrie, Firehawke]
apple2_flop_misc: Olin in Emerald [www.mocagh.org, Dan Chisarick, Firehawke]
apple2_flop_orig:
Crossbow, Dogfight, Dragon's Keep, The Fidelity Chessmaster 2100, Hyper Head On, Infiltrator, Infiltrator Part II: The Next Day, International Hockey, Oo-Topos, PHM Pegasus, Racter, Roach Hotel, The Rocky Horror Show, The Sands of Mars, Snoggle, Succession, Super Mario Bros. Print World, Tawala's Last Redoubt, Tuesday Morning Quarterback [4am, Firehawke]
Olin in Emerald [4am, www.mocagh.org, Dan Chisarick, Firehawke]
Star Fleet 1: The War Begins [Brian Wiser, Firehawke]
gtfore: Golden Tee Fore! 2002 (V2.00.00), Golden Tee Fore! 2003 (V3.00.04), Golden Tee Fore! 2004 (V4.00.XX), Golden Tee Fore! 2005 (V5.00.XX), Golden Tee Fore! Complete (V6.00.XX) [FakeShemp]
ibm5150: 2400 A.D. (set 2), Colossus Bridge 4, The Faery Tale Adventure: Book I, Star Pack, UMS II: Nations at War - Planet Editor [FakeShemp]
ibm5170: Bundesliga Manager Professional, QuickLink II Fax, Veil of Darkness, Vinguiden 1.0 (Sweden) [FakeShemp]
mac_flop: Balance of the Planet, Lode Runner [FakeShemp]
spectrum_cass: The Quill Adventure System (C series) (set 1, C05) [David Haywood]
vgmplay: Air Rescue (Sega System 32), Alien3 - The Gun (Sega System 32), Barunba (MSX2), Barunba (PC Engine), Blaster Master - Enemy Below (Nintendo Game Boy Color), Bosconian (MSX), Cueb Runner (Sharp X68000), Dragon Buster (Sharp X68000), Fist of the North Star (NES), Fist of the North Star - 10 Big Brawls for the King of Universe (Nintendo Game Boy), Fray (MSX2), Hokuto no Ken (Family Computer), Illusion City (MSX turbo R), Image Fight (Sharp X68000), John Madden Football II (PC), King & Balloon (MSX), Kyuukyoku Tiger (Sharp X68000), Mappy (NEC PC-8801), Pac-Land (Sharp X68000), Pac-Man (MSX), R-Type (Sharp X68000), The Return of Ishtar (Fujitsu FM77AV), The Return of Ishtar (NEC PC-8801), The Return of Ishtar (NEC PC-9801), SHM (MSX2), Tank Battalion (MSX), Terra Cresta (Sharp X68000), Thunder Dragon (Arcade), Total Carnage (IBM PC AT), Toy Story Racer (Nintendo Game Boy Color), Turok - Battle of the Bionosaurs (Nintendo Game Boy), Turok - Rage Wars (Nintendo Game Boy Color), Turok 2 - Seeds of Evil (Nintendo Game Boy Color), Turok 3 - Shadow of Oblivion (Nintendo Game Boy Color), XVM (MSX) [Tafoid]
vsmile_cart:
Abenteuer im ABC Park (Germany, Rev. 3), The Batman - Rettung von Gotham City (Germany) [TeamEurope]
The Batman - Rescate en Gotham City (Spain), Bob der Baumeister - Bobs spannender Arbeitstag (Germany, Rev. 104), Bob y sus Amigos - Un Día De Trabajo (Spain), Campeonato de Futbol V.Smile (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar À Procura de Nemo - Nemo À Descoberta do Oceano (Portugal), DreamWorks Shrek - El Cuento de la Dragona (Spain), Lil' Bratz Estrellas De La Moda - Amigos, Moda y Diversión (Spain), Noddy - Detective Por um Dia (Portugal), Scooby-Doo - Misterio En El Parque (Spain, translucent blue cartridge), Superman - El Hombre de Acero (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain) [TeamEurope, ClawGrip]
mac_flop: The Supercars - Test Drive II Car Disk [FakeShemp]
mac_hdflop: Lost in Time - Parts 1 & 2 [FakeShemp]
st_flop: Ferrari Formula One (Euro) [FakeShemp]
vsmile_cart:
Cranium - Freizeit Park - Ein Jahrmarkt voller Spiel- und Lernspaß (Germany), Dolphis Wasser-abenteuer (Germany) [TeamEurope]
Cranium - Parque de Atracciones de Cranium (Spain), Dakota y su mascota (Spain), Disney/Pixar Toy Story 2 (Smartbook) (USA), Disney's Little Einsteins (Spain), Kung Fu Panda - Aventura en el Valle de la Paz (Spain), Nick Jr. Dora the Explorer - Dora's Got a Puppy (Smartbook) (USA), Spider-Man y Amigos - Misiones Secretas (Spain, Rev. 222), V.Smile Estudio De Arte (Spain), V.Smile PC (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain, Rev. 122) [TeamEurope, ClawGrip]
vsmilem_cart: Disney La Casa de Mickey Mouse (Spain), Disney Winnie the Pooh - En busca de la miel (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar Toy Story 3 (Spain), Disney/Pixar UP (Spain), Disney/Pixar Wall-E (Spain), DreamWorks Monstruos contra Alienígenas (Spain), ¡¡Scooby-Doo!! - Misterio en el parque (Spain) [TeamEurope, avlixa, ClawGrip]
cps3.cpp updates – imperfect graphics flag has been removed: [MetalliC]
Hooked up coin lockouts and coin counters, and connected buttons 5 and 6 to jojo, jojoba and clones.
Made SS RAM and registers eight bits wide and fixed EEPROM size.
Added fixed delay to palette/character DMA interrupts, and removed periodic interrupt hack.
Fixed missing star sprite in introduction and game title background color for jojo.
Render tilemaps as sets of rows from sprite list (fixes sfiii Alex stage background).
Implemented sprite list caching (fixes warzard two-player versus screen and jojo introduction text).
Replaced disk images version 5 CHD files build from trurip database.
Re-implemented color fading, and zeroed low three bits of color channels.
Improved save state support, Improved function/variable naming, cleaned up code, and improved documentation.
cps3.cpp: Implemented tilemap flipping, added a delay to sprite list DMA acknowledgement, and buffered global scroll registers. [MetalliC, David Haywood]
geneve: Added PC keyboard connector, allowing the use of emulated PC XT keyboards. [Michael Zapf]
It's really about time we released MAME 0.213, with more of everything we know you all love. First of all, we’re proud to present support for the first Hegener + Glaser product: the “brikett” chess computers, Mephisto, Mephisto II and Mephisto III. As you can probably guess, there’s an addition from Nintendo’s Game & Watch line. This month it’s Mario’s Bombs Away. On a related note, we’ve also added Elektronika’s Kosmicheskiy Most, exported as Space Bridge, which is an unlicensed total conversion of the Game & Watch title Fire. If you haven’t played any of the handheld LCD games in MAME, you’re missing something special – they look superb with external scanned and traced artwork. On the arcade side, we’ve added The Destroyer From Jail (a rare Philko game), and alternate regional versions of Block Out and Super Shanghai Dragon’s Eye. The CD for Simpsons Bowling has been re-dumped, resolving some long-standing issues. With its protection microcontroller dumped and emulated, Birdie Try is now fully playable. Protection microcontrollers for The Deep and Last Mission have also been dumped and emulated. Improvements to Seibu hardware emulation mean Banpresto’s SD Gundam Sangokushi Rainbow Tairiku Senki is now playable, and sprite priorities in Seibu Cup Soccer have been improved. In computer emulation, two interesting DOS compatible machines based on the Intel 80186 CPU are now working: the Mindset Personal Computer, and the Dulmont Magnum. The Apple II software lists have been updated to include almost all known clean cracks and original flux dumps, and the Apple II gameport ComputerEyes frame grabber is now emulated. We’ve received a series of submissions that greatly improve emulation of the SWTPC S/09 and SS-30 bus cards. On the SGI front, the 4D/20 now has fully-working IRIX 4.0.5 via serial console, and a whole host of improvements have gone into the Indy “Newport” graphics board emulation. Finally, MAME now supports HDI, 2MG and raw hard disk image files. As always, you can get the source and Windows binary packages from the download page.
MAMETesters Bugs Fixed
00148: [Sound] (mappy.cpp) todruaga: The sound of the first credit is not played. (Angelo Salese)
07379: [Interface] artwork: Automatically computed group bounds behaviour is not intuitive. (Vas Crabb)
07382: [Debugger] Hang and memory leak when using save command. (hap)
07388: [Graphics] (sms.cpp) smsj: Default view does not display video in OpenGL mode. (hap)
07396: [DIP/Input] (tmnt.cpp) tmnt24pu: Start buttons do not work. (Tafoid)
07398: [Crash/Freeze] (goldstar.cpp) mbs2euro: Exception at emulation start. (AJR)
07400: [Interface] clickable artwork: Dummy input listener is ignored. (hap)
07401: [Graphics] (nemesis.cpp) salamand and clones: Sprite flickers randomly. (hap)
New working machines
The Destroyer From Jail (Korea) [system11, Angelo Salese, The Dumping Union]
New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Roberto Fresca, Grull Osgo, TeamEurope]
New Lucky 8 Lines Crown Turbo (Hack) [Roberto Fresca, TeamEurope]
Police Force (LG-4) Germany [IPDB, PinMame]
Power Instinct (USA, bootleg set 3) [hammy, The Dumping Union]
Robocop (2.9) [IPDB, PinMame]
Star Wars Arcade (US) [coolmod, Mike Moffitt, Phil Bennett]
Tiger Heli (bootleg set 4) [Sean Riddle, Brian Troha, The Dumping Union]
El Trebol de la Suerte (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
WWF Royal Rumble (1.03 French) [IPDB, PinMAME]
Yamaha MU100B [Alexander Troosh, R. Belmont]
New working software list additions
apple2_flop_clcracked:
The Addition Facts (cleanly cracked), Algebra Volume 3 (Version 1.0, 10 June 1982) (cleanly cracked), BackAid (cleanly cracked), Beyond Castle Wolfenstein (Version 07/12/84) (cleanly cracked), BIG & little (cleanly cracked), A Bird's Eye View of The Main Idea (cleanly cracked), Calendar Fun with the Lollipop Dragon (cleanly cracked), Castle Wolfenstein (Version 06/19/84) (cleanly cracked), Dinosaur Days Plus (cleanly cracked), The Division Facts (cleanly cracked), Dr. Ruth's Computer Game of Good Sex (cleanly cracked), Draw Your Own Conclusions (cleanly cracked), Flashcards (cleanly cracked), Flights Into Fiction: Classic Stories (cleanly cracked), Flights Into Fiction: Fairy Tales (cleanly cracked), Focus on Physical Science: Chapter Review (Version 1.1) (cleanly cracked), Grid Designer (cleanly cracked), Hinky Pinky (cleanly cracked), The Human Body: Circulation and Respiration (cleanly cracked), KidWriter (German Level I, II) (cleanly cracked), Mission: Asteroid (cleanly cracked), The Multiplication Facts (cleanly cracked), Muppet Slate (Version 1.01) (cleanly cracked), New Kid on the Block (Version 02.09.89) (cleanly cracked), A Newbery Adventure: Charlotte's Web (cleanly cracked), NLP Tools Vol. 1 (Version 1.1) (cleanly cracked), Phi Beta Filer (cleanly cracked), Poetry Express (cleanly cracked), Practicalc II XC (Version 2.00) (cleanly cracked), Punctuation Put-On (cleanly cracked), Un Repas Francais (cleanly cracked), Roots/Affixes 1 (Version 09.14.87) (cleanly cracked), The Subtraction Facts (cleanly cracked), Theorems and Proofs of Theorems (cleanly cracked), Troll Sports Math (cleanly cracked), Verb Usage 3 (Version 01.31.89) (cleanly cracked), Wally's Word Works (cleanly cracked), What's The Big Detail (cleanly cracked), Work Force II (Version 2.10) (cleanly cracked), Writer's Choice (Version 1.0) (cleanly cracked), Zandar The Wizard (cleanly cracked), Zork I Demo (Catch A Butterfly) (cleanly cracked) [4am, Firehawke]
Chipwits [LoGo, Firehawke]
apple2_flop_misc: Star Trek: The Kobayashi Alternative (Version 4.0) [anonymous]
apple2_flop_orig: Alge-Blaster Plus! (Version 1.0), The Ancient Art of War at Sea, Arcticfox, Battle Chess, Beach-Head, Beyond Castle Wolfenstein, Black Magic, Castle Wolfenstein (1981 Version), Castle Wolfenstein (Version 06/19/84), Chipwits, Cranston Manor, David's Midnight Magic, Escape (Bantam Publishing), Essex, Injured Engine, King's Quest, King's Quest II, King's Quest III, King's Quest IV, Labyrinth: The Computer Game (Lucasfilm Games), Mabel's Mansion, Mindshadow, Mission: Asteroid, Moptown, Puzzle Tanks, Race For Midnight, Return of Heracles, Sir Isaac Newton's Games, Soko-Ban, Space Quest II: Vohaul's Revenge (Version 2.0A, interpreter 0.089), Times of Lore, Tip 'N Flip, Wizardry V: Heart of the Maelstrom [4am, Firehawke]
coco_flop: 512K CoCo 3 Memory Test, CoCo Max II (Input Selector Modified), CoCo Max II (Version 51016), CoCo Max III (Version 3.0), CoCo Max III (Version 3.1), CoCo Newsroom, DeskMate (Version 1.00.00), DeskMate 3 (Version 1.00.00), Disk EDTASM, Micro Works 16-Level Picture Display Utility, The Newspaper, Pitfall II: Lost Caverns, Telewriter-64 [TRS-80 Color Computer Archive]
hp_ipc: Demo Disc, HP-UX Communications & Maintenance A (VI), HP-UX Communications & Maintenance B (VII), HP-UX Documentation (X), HP-UX Miscellaneous Tools (IX), HP-UX Nucleus (VIII), HP-UX Programmers Tools (I), HP-UX Software Development (II), HP-UX Software Development (III), HP-UX Writers Tools A (IV), HP-UX Writers Tools B (V), RCS (Revision Control System), Software Engineering Module - C Development Supplement (IV), Software Engineering Module - Communication and Maintenance Tools (II), Software Engineering Module - Programmers's and Miscellaneous Tools (I), Software Engineering Module - Section 1 & 1m Documentation (V), Software Engineering Module - Sections 2, 3, 4 and l Documentation (VI), Software Engineering Module - Writer's Tools (III), System Disc Release 5.0.2 [shattered]
ibm5150: Chuck Yeager's Advanced Flight Trainer (3.5"), Chuck Yeager's Advanced Flight Trainer (5.25", French), Empire - Wargame of the Century, Loom (5.25"), Lunar Explorer - A Space Flight Simulator, Mean 18, Mines of Titan, Olivetti Prodest PC1 - Per Cominciare, Olivetti Prodest PC1 Games Collection 7, Olivetti Prodest PC1 MS-DOS 3.20 (Spanish), Olivetti Prodest PC1 MS-DOS 3.20 / GW BASIC / Lode Runner, Olivetti Prodest PC1 coverdisk (1987 No. 1), Olivetti Prodest PC1 coverdisk (1989 No. 1, Jan/Feb), Olivetti Prodest PC1 coverdisk (1989 No. 2, ApMay), Olivetti Prodest PC1 coverdisk (1989 No. 4, Aug/Sep), Olivetti Prodest PC1 coverdisk (1989 No. 5, Nov/Dec), P.H.M. Pegasus, Pitstop II (3.5") [Justin Kerk]
ibm5170: Novell DOS 7 (3.5"), Novell DOS 7 (5.25"), Novell DR Multiuser DOS Release 5.1, blueflops-2.0.10, blueflops-2.0.11, blueflops-2.0.12, blueflops-2.0.13, blueflops-2.0.14, blueflops-2.0.15, blueflops-2.0.2, blueflops-2.0.3, blueflops-2.0.4, blueflops-2.0.5, blueflops-2.0.6, blueflops-2.0.7, blueflops-2.0.9 [Justin Kerk]
pentagon_cass: Old Tower [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
smc777: Yakyuu-Kyou [TurboMajikon]
specpls3_flop: Redshift [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_betadisc_flop: DreamWalker: Alter Ego 2 (Pentagon), Gravibots, Lirus, Log Cabin Dizzy (v1.04, English), Log Cabin Dizzy (v1.04, Russian), Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), Mighty Final Fight (v1.2), Mighty Final Fight (v1.2, Wally music hack), MultiDude (Pengaton), Redshift, Sector: Invasion, Twinlight [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_cass: Aahku al Rescate (set 1), Aahku al Rescate (set 2), Aahku al Rescate (set 3, beta 01, April 2011), The Adventures Of Jane Jelly - The Egg Diamond (set 1), The Adventures Of Jane Jelly - The Egg Diamond (set 2, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 2), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 3, turbo loader, with trainer), Altair (set 3, release 2, English), Altair (set 4, release 2, Spanish), Altair (set 5, English), Altair (set 6, Spanish), Altair ZX (set 1, English), Altair ZX (set 2, Spanish), Alter Ego (set 3), Androide (2014, Pixelsoft) (set 2), Androide (2014, Pixelsoft) (set 3), Antiquity Jones (set 2, v1.2), Antiquity Jones (set 3), Arcade Game Designer v1.0, Arcade Game Designer v1.3, Arcade Game Designer v1.5, Arcade Game Designer v2.0, Arcade Game Designer v2.3, Arcade Game Designer v2.4, Arcade Game Designer v2.6, Arcade Game Designer v3.0, Arcade Game Designer v3.3, Arcade Game Designer v3.4, Arcade Game Designer v3.5, Arcade Game Designer v4.0, Arcade Game Designer v4.1, Arcade Game Designer v4.2, Arcade Game Designer v4.3, Arcade Game Designer v4.4, Arcade Game Designer v4.5, Arcade Game Designer v4.6, Astronaut Labyrinth (set 1), Astronaut Labyrinth (set 2, easy boss), Astronaut Labyrinth (set 3, turbo loader, normal & easy boss, with trainer), Attack Of The RGBobots, B-Squared (set 1), B-Squared (set 2), Baffo Jones, Baldy ZX (set 2), Bauble Blast!, Billy Box (set 1, English), Billy Box (set 2, French), Blimpgeddon (set 1, v1.02, Final, QAOPM controls), Blimpgeddon (set 2, v1.02, Final, ESDFO controls), Blizzard's Rift, Bluber (set 1, release 2), Bluber (set 2, release 2), Bluber (set 3, release 1), Bob The Space Janitor (version 2), Bobby Carrot (set 1, v1.01, 128k), Bobby Carrot (set 2, v1.01, 128k), Bobby Carrot (set 3, v1.01, 48k), Bobby Carrot (set 4, v1.01, 48k), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v01), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v03), Booty - The Remake (set 1, v1.2, turbo loader), Booty - The Remake (set 3, v1.2), Booty - The Remake (set 4, v1.2 - Black Edition, turbo loader), Booty - The Remake (set 5, v1.2 - Black Edition), Booty - The Remake (set 6, v1.2 - Black Edition), Booty - The Remake (set 7, v1.1, turbo loader), Booty - The Remake (set 8, v1.1), Booty - The Remake (set 9, v1.1), Bounty - The Search for Frooge (set 1), Bounty - The Search for Frooge (set 2), Brian vs. The Bullies, A Broken Friend (set 2), Bubble Frenzy, Bubble Monkey Bros, Cap'n Rescue (v3.0), Cap'n Rescue 2 - The Escape (v3.4), Car Wars (set 1, v1.1, English), Car Wars (set 2, v1.1, Spanish), Car Wars (set 3, English), Car Wars (set 4, Spanish), Catch A Hare, Char Set Finder, CharAde Editor & Demo, The Chard, Chessboard Attack (set 1, v1.2), Chip Rescue, Chopper Drop (set 2, release 2), Christmas Cracker, Christmas Gift Hunt (set 1, v2.0, 128k), Christmas Gift Hunt (set 2, v2.0, 48k), Christmas Gift Hunt (set 3, beta), Christmas Gift Hunt (set 4, ULA Plus), Chunk Zone, Clopit!, Code Zero (set 1), Code Zero (set 2), Columns (set 2, Physical Version), Crappy Crates, The Dark (2016 cassette release), Davey-Dudds Loves Peas, Dead By Dawn (set 2), Dead Flesh Boy (set 1, v2), Dead Flesh Boy (set 2, v2), Dead Flesh Boy (set 3, v1), Dead Flesh Boy (set 4, v1, no loading screen), Deep Core Raider (set 1, v1.1), Deep Core Raider (set 2, v1.1), Donkey Kong Jr. (2016, Gabriele Amore) (corrected jump), DragonBall - El desafio del Dr Gero (1994), DreamWalker: Alter Ego 2 (set 1, 128k), DreamWalker: Alter Ego 2 (set 2, 48k), Dung Darach, F'n Balls (set 1, ULA rain fix), Flash Beer Trilogy, Flynn's Adventure (set 3, tech demo 01-04-12), Flynn's Adventure In Bombland (set 1, v1), Flynn's Adventure In Bombland (set 2, demo), Fn Balls (set 2, older), Forest Raider Cherry, Frank N Stein (set 3, pre-release), Future Looter (set 1, release 2), Future Looter (set 2, release 1), Future Looter (set 3, demo 18122011), Genehtik (set 2), Ghost Castles (cassettte version), Grumpy Santa (set 1), Grumpy Santa (set 2), Hunchy (1983, Mr. Micro), Invasive Species (48k version), Jaws - The Text Adventure, Join, Knight Hero (Black version), Knight Hero (White version), Knights & Demons, Knights & Demons DX (set 2), Knights (set 1), Knights (set 2, BASIC version), Knights (set 3, turbo loader), Krap Park (set 1, fixed version, with screen magic), Krap Park (set 2, fixed version, without screen magic), Krap Park (set 3, older, with screen magic), Krap Park (set 4, older, without screen magic), Kyd Cadet (set 2, v1.2), Kyd Cadet II (set 2), Kyd Cadet III - The Eyeburx Plee (set 2), Laetitia, Little Dragon 2 (128k, AY Sounds), Little Dragon 2 (48k), Little Dragon 2 - Hikoki's Cut, El Loco, Loco Bingo (set 2, RetroBytes demo), Lost In My Spectrum (set 1, v2.0, 128k, English, turbo loader), Lost In My Spectrum (set 2, v2.0, 128k, English), Lost In My Spectrum (set 3, v2.0, 128k, German, turbo loader), Lost In My Spectrum (set 4, v2.0, 128k, German), Lost In My Spectrum (set 5, v2.0, 128k, Spanish, turbo loader), Lost In My Spectrum (set 6, v2.0, 128k, Spanish), Lost In My Spectrum (set 7, v2.0, 128k, French, turbo loader), Lost In My Spectrum (set 8, v2.0, 128k, French), Lost In My Spectrum (set 9, v2.0, 128k, Italian, turbo loader), Lost In My Spectrum (set 10, v2.0, 128k, Italian), Lost In My Spectrum (set 11, v2.0, 128k, Portuguese, turbo loader), Lost In My Spectrum (set 12, v2.0, 128k, Portuguese), Lost In My Spectrum (set 13, v2.0, 48k, English), Lost In My Spectrum (set 14, v2.0, 48k, German), Lost In My Spectrum (set 15, v2.0, 48k, Spanish), Lost In My Spectrum (set 16, v2.0, 48k, French), Lost In My Spectrum (set 17, v2.0, 48k, Italian), Lost In My Spectrum (set 18, v2.0, 48k, Portuguese), Micro Inc, Mighty Final Fight (v1.1), Mike, The Guitar (set 1), Mike, The Guitar (set 2, turbo loader), Mike, The Guitar (set 3), Mike, The Guitar - The Shooter, Moritz - The Dog That Caught The Car, Moritz Strikes Back, Moritz To The Moon, Mr Do!, MultiDude (set 1, AY sounds), MultiDude(set 2, beeper sounds), Mysterious Dimensions, Mystery (set 1, 128k version), Mystery (set 2, 48k version), Ninja Gaiden Shadow Warriors, Nirvana Engine, Old Tower (set 1, 128k), Old Tower (set 2, 48k), The Order Of Mazes, Ossuary, Page And The Curse Of The Pharaoh, Page's Castle Quest (set 2), Pariboro, Pentacorn Quest (set 1, English), Pentacorn Quest (set 2, Spanish), Percy Penguin (set 1, Vs3), Percy Penguin (set 2, demo, b68), Pets vs Aliens Prologue (set 1), Pets vs Aliens Prologue (set 2), Pink Pills: Manic Moritz and the Meds, Pip The Pipistrelle, Pooper Scooper, Pretty Gambler, PTM, Push 'n' Chase, Pyromania II: Chopper Rescue, Pyromania: Trial by fire, Quahappy (set 1), Quahappy (set 2, turbo loader), Rabid Mower, Raw Battle, Red Planet (English), Red Planet (Spanish), Rediscovered Realms (set 1), Rediscovered Realms (set 2), Redshift (set 1, turbo load), Redshift (set 2), Redshift (set 3), Rescue Lander, ROVR - Remote Operated Vehicle Recovery (set 1), ROVR - Remote Operated Vehicle Recovery (set 2), SIP - Special Intergalactic Painter (set 2), Sixteen Skirmish, Space Disposal (set 2), Speccy Bros - Nick & Tom, Speed Ball, Stormfinch, Super Moritz, Tales Of Grupp, Tea-Leaf Ted (set 1, man version), Tea-Leaf Ted (set 2, bear version), Terrorlandia, Terry The Turtle Vektor, The Time Of The End (set 2, side 1 only), Toofy In Fan Land (set 2), Toofys Winter Nuts (set 2, v1.2), Xelda 1: Quest for the Golden Apple (set 1, English, ver 1.03), Xelda 1: Quest for the Golden Apple (set 2, English, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 3, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 4, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 5, Spanish, ver 1.03a), ZX Destroyer, Zukinox (set 1, final cassette version), Zukinox (set 2) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
st_flop:
Highway Encounter (unreleased) [ICEknight]
Toi Acid Game (unreleased) [José Luis Correa, ICEknight]
vsmile_cart: Alfabet Pretpark (NL), Disney's Aladdin - De wonderwereld van Aladdin (Netherlands), Flitzers Schlaue Städtetour (Germany), Scooby-Doo! - Griezelen in het Pretpark (Netherlands), V.Smile Mein erster Mausklick (Germany), Walt Disney's Assepoester - De wonderwereld van Assepoester (Netherlands) [TeamEurope]
spectrum_betadisc_flop: Bobby Carrot [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_cass: Booty - The Remake (set 2, v1.2), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_microdrive: Outlet (Issue 001 through 038) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_wafadrive: Spectral Writer [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
vsmile_cart: Disney's Winnie de Poeh - De wonderwereld van Poeh (Netherlands), Disney/Pixar Ratatouille - Remy's Nieuwe Recepten (Netherlands), Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (USA), Scooby-Doo! - A Night Of Fright Is No Delight (Smartbook) (USA) [TeamEurope]
vsmilem_cart: Disney Princess - The Princess and the Frog - Tiana's Big Dream (UK), Disney/Pixar Wall-E (Germany), DreamWorks Monsters vs. Aliens (Germany), Mijn Puppy! (Netherlands), Nick Jr Dora - Dora's Reparatie Avontuur (Netherlands), Nickelodeon Wonder Pets! - Save the Animals! (UK), Sport Games (Netherlands) [TeamEurope]
Source Changes
wd_fdc.cpp: Allow SSO signal to be routed by driver for cases where it isn’t used to select side. [68bit]
bus/ss50: Added support for additional SS-30 cards. [68bit]
MP-T timecounter, MP-S2 dual serial interface, SS-30 DC5 floppy disk interface, PIA IDE hard disk interface.
swtpc09.cpp updates: [68bit]
Added support for UniFLEX floppy disk image files.
Added SS-30 bus, and removed peripherals on SS-30 cards from driver.
Fixed banked memory implementation.
Added configuration options for CPU clock speed variations, and SWTBUG patches needed for floppy support.
Added DC5 floppy controller as default slot option.
formats/flex_dsk.cpp: Re-wrote using wd177x_format as a base class. [68bit]
Now supports single- and double-density disks, dynamically identifies boot sector IDs, and writing image files.
Made debugger memory views show correct data when chunks are too small for the space’s address shift. [AJR]
unidasm updates: [AJR]
Added r65c02, score7, unsp12 and unsp20 support.
Fixed address shift for scudsp and hd61700.
upd7810: Fixed breakpoints, and added notes. [AJR]
trocana: Added preliminary MSM6650 device and some test inputs. [AJR]
Reverted change making SGI CD-ROM identify as a hard disk, as it causes indy_4610 to fail its SCSI test. [AJR]
m65c02, r65c02: Corrected memory access patterns for read-modify-write instructions. [AJR]
ti99: Changed busmouse to push updates when inputs change, and routed extra mouse button to a separate input line. [Michael Zapf]
Enabled default move constructoassignment operator in core_options, and changed plugin_options code to use them. [Nathan Woods]
Refactored info XML creation code to improve performance. [Nathan Woods]
Allowed machine info fragments to be generated in parallel.
Changed formatting code to use I/O streams, and reduced redundant code.
Sort filtered devices lexically by short name.
Added -attach_window command-line option on Windows to use an existing window as the first emulation window. [Nathan Woods]
Lua engine updates: [Nathan Woods]
Added a function to instruct MAME to capture input when any input window sharing a thread with an emulation window has focus.
Added a mechanism for Lua plugins to configure mandatory image devices.
Exposed input device classes, devices and device items.
Changed seq_poll_start to take the input item class as a string.
Added a hook before settings are loaded, allowing default input port values to be changed.
Exposed additional ioport_field properties, and exposed input sequence cleaning functionality.
Exposed ioport_manager::type_group() and ioport_field::keyboard_codes().
Properly named the CoCo joysticks “Right Joystick” and “Left Joystick”. [Nathan Woods]
einstein.cpp: Replaced einst256 bad MOS ROM with a good dump, and implemented the rest of the machine. [Nigel Barnes, jltursan]
machine/tube.cpp: Fixed 256-byte transfer mode. [Nigel Barnes]
nsc810: Implemented port bit set/clear. [Nigel Barnes]
hunter16.cpp: Added hunter1680 video RAM and rendering. [Nigel Barnes]
hunter2.cpp: Added appropriate RAM size options, and minor keyboard corrections. [Nigel Barnes]
hd61830: Make number-of-characters command to round up to an even number. [Nigel Barnes]
mindset.cpp updates: [O. Galibert]
Added 400-high modes, corrected LEDs, added blitter fast mode, and added sound.
Fixed transparent blit.
Added modules, and implemented stereo sound module.
mindset.cpp: Fixed the CPU speed, and implemented RS-232 module. [O. Galibert, Al Kossow]
RS-232 module is missing interrupt support for now.
atronic.cpp: Identified CPU type and fixed ROM loading. [Priit Laes]
apple2.cpp: Added Sirius JoyPort support on compatible models, and 4Play Joystick Card support. [R. Belmont]
imagedev/harddriv.cpp: Added support for 2MG image file format and raw disk image files. [R. Belmont]
Added a still-frame capture image device to simulate digitizers, cameras, etc. using PNG files as input. [R. Belmont]
apple2: Added support for the original gameport ComputerEyes. [R. Belmont, Golden Child]
apple2gs: Made slow-side sync less aggressive (fixes SHOWALL 3200). [R. Belmont]
Added gdbstub debugger module, allowing an external debugger to connect using GDB Remote Serial Protocol. [Ramiro Polla]
Currently supports i386, arm7, ppc, z80 and m6502.
Fixed build on Solaris 2.11 (non-Oracle). [Rick V]
midvunit.cpp: Added stubs for linking support. [Risugami]
subsino.cpp updates: [Roberto Fresca, TeamEurope]
Added Victor 5 and Victor 21 speech emulation.
Added missing sample ROM dumps.
Confirmed the bipolar PROM dump for Victor 5.
pokerout.cpp: Added ASCII PCB layout, and expanded notes. [Roberto Fresca]
dpb_brushproc: Hooked up 20L10 PAL and the remainder of logic (not untested). [Ryan Holtz]
SGI Newport graphics updates: [Ryan Holtz]
Re-implemented logging code for external viewer.
Fixed 8 BPP overlay bit combination.
Fixed broken blending.
Added bit lane expansion, needed for proper double-buffered accesses.
Simplified default color accesses.
dsp56k: Renamed relevant classes, files and namespaces to indicate that it emulates the DSP56156 (not the DSP5600x). [Ryan Holtz]
sec: Converted Barcrest/Bell Fruit Serial Electronic Counter (SEC) to a proper MAME device. [Ryan Holtz]
seta.cpp: Added configuration option to use joystick/buttons in atehate for navigating the hidden test menu. [RyogaMasaki]
Enabled pre-compiled header with Visual Studio compiler for emu, frontend, precompile, dasm and optional libraries. [Samuele Zannoli]
agat: Added support for Nippel Clock slot card. [shattered]
Show decrypted KONAMI1 opcodes in the debugger. [smf]
wd33c9x: Clarified hardware reset behavior, and made all resets trigger a SCSI_STATUS_RESET interrupt. [tyfighter]
mu100: Dumped v1.03 BIOS. [Alexander Troosh]
mu80: Added wave ROMs. [Alexander Troosh]
mephisto_modular.cpp: Added newer Portorose 32 Bit program ROM as a BIOS option. [Berger]
tumbleb.cpp: Added PCB layout for Magic Purple. [Brian Troha]
dec0.cpp: Labeled Birdie Try as revision 2 in case someone ever finds an earlier version. [Brian Troha]
machine/awboard.cpp: Added notes on Atomiswave checksum and keys. [brizzo, MetalliC]
dacholer.cpp: Dumped color PROM for Dacholer. [caius, The Dumping Union]
segasp.cpp: Dumped security PIC microcontroller for Tetris Giant. [CoolFox]
konamigv.cpp: Re-dumped Simpsons Bowling CD and corrected label. [emmanu888]
mystwarr.cpp: Corrected mis-typed Konami number for PAL in comment. [f205v]
dec0.cpp: Dumped PROMs for the dec0 mainboard. [Guru]
sbrkout.cpp: Verified main CPU clock frequency. [Guru]
subsino.cpp: Marked G.E.A. hack as a clone of Victor 5. [MASH]
thedeep.cpp: Corrected audio CPU for The Deep based on PCB photograph. [MASH]
dogfgt.cpp: Corrected sound chip types based on PCB photograph. [MASH]
m72.cpp: Re-redumped GAL for lohtb. [parramon]
model1.cpp: Re-dumped Star Wars Arcade (Japan) mpr-16477.27 and fixed ROM locations. [Phil Bennett]
segaybd.cpp: Fixed Power Drift PCM EPROM locations. [Phil Bennett]
hunter16.cpp: Added later hunter16 ROM v3.04 as a BIOS option. [Phill Harvey-Smith]
at.cpp: Added seven additional BIOS dumps to at. [rfka01]
genpc.cpp: Added ECD Professional Microcomputer BIOS to PC. [rfka01]
at.cpp, genpc.cpp: Updated BIOS date, version and chipset comments. [rfka01]
pc9801.cpp: Re-dumped PC9821AS ROMs. [sampson]
dec0.cpp: Verified that Bad Dudes microcontroller dump is correct, and decapped and dumped Heavy Barrel (World) microcontroller. [TeamEurope, Brian Troha, The Dumping Union]
chinagat.cpp: Updated and corrected PCB information and notes. [yukaritamura]
With the end of September almost here, it’s time to see what goodies MAME 0.214 delivers. This month, we’ve got support for five more Nintendo Game & Watch titles (Fire, Flagman, Helmet, Judge and Vermin), four Chinese computers from the 1980s, and three Motorola CPU evaluation kits. Cassette support has been added or fixed for a number of systems, the Dragon Speech Synthesis module has been emulated, and the Dragon Sound Extension module has been fixed. Acorn Archimedes video, sound and joystick support has been greatly improved. On the arcade side, remaining issues in Capcom CPS-3 video emulation have been resolved and CD images have been upgraded to CHD version 5, Sega versus cabinet billboard support has been added to relevant games, and long-standing issues with music tempo in Data East games have been worked around. Of course, you can get the source and Windows binary packages from the download page.
MAMETesters Bugs Fixed
00130: [Sound] (darkseal.cpp) darkseal: When using your weapon, the music speed increases. (AJR)
00389: [Sound] (cbuster.cpp) cbuster: The music tempo increases up when the flamethrower is used. (AJR)
02108: [Sound] (vaportra.cpp) vaportra, vaportrau, kuhga: Music tempo changes when firing. (AJR)
03635: [Gameplay] (igspoker.cpp) cpoker, cpokert: Games freezing during play. (Roberto Fresca)
05802: [DIP/Input] (pk8020.cpp) korvet, neiva, kontur: Keyboard does not work! (Robbbert)
06205: [Graphics] (snes.cpp) snes [pilotwinu,pilotwinj]: Upper part of the screen image repeated. (AmatCoder)
06486: [Side-by-side] (a2600.cpp) a2600: Initial stack pointer value for the M6507 (6502) is incorrect. (MoochMcGee)
06901: [Crash/Freeze] (snes.cpp) snes [jdredd and clones]: Judge Dredd (all regions) stops working after title screen. (AmatCoder)
Charlie Brown's 1, 2, 3's (1990 Queue re-release) (cleanly cracked), Chivalry (Revision 2) (cleanly cracked), Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Creature Chorus (Version 4.0) (cleanly cracked), Julius Erving and Larry Bird Go One on One (cleanly cracked), MicroExam Test Bank for Computer Mathematics: Structured BASIC with Math Applications (Version 1.01) (cleanly cracked), Millionaire (Version 2.1) (cleanly cracked), Professor Davensteev's Galaxy Search: Blue Level (cleanly cracked), Professor Davensteev's Galaxy Search: Red Level (cleanly cracked), Quiz Castle (cleanly cracked), The Sales Edge (cleanly cracked), Universe II (Version 1.0) (cleanly cracked) [4am, Firehawke]
Buck Rogers - Planet of Zoom (cleanly cracked) [LoGo, Firehawke]
Star Fleet 1: The War Begins (cleanly cracked) [Peter Ferrie, Firehawke]
apple2_flop_misc: Olin in Emerald [www.mocagh.org, Dan Chisarick, Firehawke]
apple2_flop_orig:
Crossbow, Dogfight, Dragon's Keep, The Fidelity Chessmaster 2100, Hyper Head On, Infiltrator, Infiltrator Part II: The Next Day, International Hockey, Oo-Topos, PHM Pegasus, Racter, Roach Hotel, The Rocky Horror Show, The Sands of Mars, Snoggle, Succession, Super Mario Bros. Print World, Tawala's Last Redoubt, Tuesday Morning Quarterback [4am, Firehawke]
Olin in Emerald [4am, www.mocagh.org, Dan Chisarick, Firehawke]
Star Fleet 1: The War Begins [Brian Wiser, Firehawke]
gtfore: Golden Tee Fore! 2002 (V2.00.00), Golden Tee Fore! 2003 (V3.00.04), Golden Tee Fore! 2004 (V4.00.XX), Golden Tee Fore! 2005 (V5.00.XX), Golden Tee Fore! Complete (V6.00.XX) [FakeShemp]
ibm5150: 2400 A.D. (set 2), Colossus Bridge 4, The Faery Tale Adventure: Book I, Star Pack, UMS II: Nations at War - Planet Editor [FakeShemp]
ibm5170: Bundesliga Manager Professional, QuickLink II Fax, Veil of Darkness, Vinguiden 1.0 (Sweden) [FakeShemp]
mac_flop: Balance of the Planet, Lode Runner [FakeShemp]
spectrum_cass: The Quill Adventure System (C series) (set 1, C05) [David Haywood]
vgmplay: Air Rescue (Sega System 32), Alien3 - The Gun (Sega System 32), Barunba (MSX2), Barunba (PC Engine), Blaster Master - Enemy Below (Nintendo Game Boy Color), Bosconian (MSX), Cueb Runner (Sharp X68000), Dragon Buster (Sharp X68000), Fist of the North Star (NES), Fist of the North Star - 10 Big Brawls for the King of Universe (Nintendo Game Boy), Fray (MSX2), Hokuto no Ken (Family Computer), Illusion City (MSX turbo R), Image Fight (Sharp X68000), John Madden Football II (PC), King & Balloon (MSX), Kyuukyoku Tiger (Sharp X68000), Mappy (NEC PC-8801), Pac-Land (Sharp X68000), Pac-Man (MSX), R-Type (Sharp X68000), The Return of Ishtar (Fujitsu FM77AV), The Return of Ishtar (NEC PC-8801), The Return of Ishtar (NEC PC-9801), SHM (MSX2), Tank Battalion (MSX), Terra Cresta (Sharp X68000), Thunder Dragon (Arcade), Total Carnage (IBM PC AT), Toy Story Racer (Nintendo Game Boy Color), Turok - Battle of the Bionosaurs (Nintendo Game Boy), Turok - Rage Wars (Nintendo Game Boy Color), Turok 2 - Seeds of Evil (Nintendo Game Boy Color), Turok 3 - Shadow of Oblivion (Nintendo Game Boy Color), XVM (MSX) [Tafoid]
vsmile_cart:
Abenteuer im ABC Park (Germany, Rev. 3), The Batman - Rettung von Gotham City (Germany) [TeamEurope]
The Batman - Rescate en Gotham City (Spain), Bob der Baumeister - Bobs spannender Arbeitstag (Germany, Rev. 104), Bob y sus Amigos - Un Día De Trabajo (Spain), Campeonato de Futbol V.Smile (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar À Procura de Nemo - Nemo À Descoberta do Oceano (Portugal), DreamWorks Shrek - El Cuento de la Dragona (Spain), Lil' Bratz Estrellas De La Moda - Amigos, Moda y Diversión (Spain), Noddy - Detective Por um Dia (Portugal), Scooby-Doo - Misterio En El Parque (Spain, translucent blue cartridge), Superman - El Hombre de Acero (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain) [TeamEurope, ClawGrip]
mac_flop: The Supercars - Test Drive II Car Disk [FakeShemp]
mac_hdflop: Lost in Time - Parts 1 & 2 [FakeShemp]
st_flop: Ferrari Formula One (Euro) [FakeShemp]
vsmile_cart:
Cranium - Freizeit Park - Ein Jahrmarkt voller Spiel- und Lernspaß (Germany), Dolphis Wasser-abenteuer (Germany) [TeamEurope]
Cranium - Parque de Atracciones de Cranium (Spain), Dakota y su mascota (Spain), Disney/Pixar Toy Story 2 (Smartbook) (USA), Disney's Little Einsteins (Spain), Kung Fu Panda - Aventura en el Valle de la Paz (Spain), Nick Jr. Dora the Explorer - Dora's Got a Puppy (Smartbook) (USA), Spider-Man y Amigos - Misiones Secretas (Spain, Rev. 222), V.Smile Estudio De Arte (Spain), V.Smile PC (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain, Rev. 122) [TeamEurope, ClawGrip]
vsmilem_cart: Disney La Casa de Mickey Mouse (Spain), Disney Winnie the Pooh - En busca de la miel (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar Toy Story 3 (Spain), Disney/Pixar UP (Spain), Disney/Pixar Wall-E (Spain), DreamWorks Monstruos contra Alienígenas (Spain), ¡¡Scooby-Doo!! - Misterio en el parque (Spain) [TeamEurope, avlixa, ClawGrip]
cps3.cpp updates – imperfect graphics flag has been removed: [MetalliC]
Hooked up coin lockouts and coin counters, and connected buttons 5 and 6 to jojo, jojoba and clones.
Made SS RAM and registers eight bits wide and fixed EEPROM size.
Added fixed delay to palette/character DMA interrupts, and removed periodic interrupt hack.
Fixed missing star sprite in introduction and game title background color for jojo.
Render tilemaps as sets of rows from sprite list (fixes sfiii Alex stage background).
Implemented sprite list caching (fixes warzard two-player versus screen and jojo introduction text).
Replaced disk images version 5 CHD files build from trurip database.
Re-implemented color fading, and zeroed low three bits of color channels.
Improved save state support, Improved function/variable naming, cleaned up code, and improved documentation.
cps3.cpp: Implemented tilemap flipping, added a delay to sprite list DMA acknowledgement, and buffered global scroll registers. [MetalliC, David Haywood]
geneve: Added PC keyboard connector, allowing the use of emulated PC XT keyboards. [Michael Zapf]
Installing wine-lol on non debian/arch distros (guide-ish)
Hey all. I'm here to share my experience and advice on how I got wine-lol to work on more fringe distros that aren't debian/arch based. This may seem really simple for advanced users but it may not be for the less experienced or perhaps just those who didn't think about it. I personally am running Void on the software/hardware in the picture below (although this should work on literally any distro assuming it works how I think it does). League runs smoothly at the highest graphics, although to be fair I have a rather beefy setup. https://i.redd.it/625ocl70t6t31.png
Step 1: Getting wine-lol on your system.
Make sure you have wine (32 and 64 bit) installed already. Without it, lutris complains and blah blah blah. Almost all distros have it as a package in their package manager, just google it if you need help with your particular distro. https://wiki.winehq.org/Download First you'll want to grab the .deb from the site made by the maintainer, u/M-Reimer. Site:https://m-reimer.de/wine-lol/debian Move it to a directory of your choosing (I use /opt/wine-lol, do whatever you'd like). If you do use /opt/wine-lol, make sure you use sudo to create it and then chown it to the user you want. If you don't have root access, put it somewhere you have access to (like somewhere in your /home/$USER directory).
Cd into that directory and extract the file with the following command.
ar x {file.deb}
For example,
ar x wine-lol_4.17-2_i386.deb
Note: the command "ar" is provided by binutils. You should have it installed already, but just in case you don't somehow. This will extract the files into the current folder. From there, it will give you 3 files:
debian-binary
control.tar.xz
data.tar.xz
The only one we care about is the "data.tar.xz" file. Extract the tarball to your wine-lol folder using the following command:
tar -xvf data.tar.xz
From there the wine binary is accessible as $DIwine-lol/bin/wine. Mine is accessible as /opt/wine-lol/bin/wine. Do the same thing with the wine-lol-glibc and put them in the same folders as there are no conflicting files.
Getting Lutris to use wine-lol.
Now, it's time to get it up and running. I use Lutris because it's pretty quick and easy to configure things. If you haven't already done so, install Lutris using the instructions from their site: https://lutris.net/downloads/(Note, if your distro isn't labeled, try using the package manager anyway if you don't want to install it from source. For instance, the site doesn't have Void labeled yet it's still available via xbps-install.) If you don't have League installed, use the built-in search and use the install script. Don't launch it after it is done, but this will set up the basic files we need like the client and stuff. Also, if possible, use the D9VK version. Gives you better performance if you have D9VK installed. In the main lutris menu, right-click on League and click Configure. Change the runner to Wine. Also, click "Show advanced options" at the bottom. https://i.redd.it/5iig07dv37t31.png Then, go to Game Options at the top and change the executable to the path of LeagueClient.exe. Use the browse button if need-be. E.g:
~/games/league-of-legends/drive_c/Riot Games/League of Legends/LeagueClient.exe
Change the wine prefix to what you set it as during the initial installation (usually ~/games/league-of-legends). I think you're supposed to use 32-bit for the prefix architecture but I'm not sure if that is needed. I use it and it works fine, but if 64-bit (or default) doesn't work then use 32-bit. https://i.redd.it/ijzlivg457t31.png Now, onto the Runner options. Change the wine version to "custom" and change the custom wine executable to the binary we installed earlier.
Note: This is how I PERSONALLY got it to work. Don't bully me if it doesn't work for you pls. Instead, reply with your issue and see if someone can help you!
Note Note: This is my first "guide" and I am by no means a Linux expert (but not a novice either) so if there is something in my guide that is wrong then please let me know!
Big boy thanks to u/M-Reimer, EnglishDentist, 0xNemi, and whoever else has helped for doing all this lovely work for us Linux users!
It's really about time we released MAME 0.213, with more of everything we know you all love. First of all, we’re proud to present support for the first Hegener + Glaser product: the “brikett” chess computers, Mephisto, Mephisto II and Mephisto III. As you can probably guess, there’s an addition from Nintendo’s Game & Watch line. This month it’s Mario’s Bombs Away. On a related note, we’ve also added Elektronika’s Kosmicheskiy Most, exported as Space Bridge, which is an unlicensed total conversion of the Game & Watch title Fire. If you haven’t played any of the handheld LCD games in MAME, you’re missing something special – they look superb with external scanned and traced artwork. On the arcade side, we’ve added The Destroyer From Jail (a rare Philko game), and alternate regional versions of Block Out and Super Shanghai Dragon’s Eye. The CD for Simpsons Bowling has been re-dumped, resolving some long-standing issues. With its protection microcontroller dumped and emulated, Birdie Try is now fully playable. Protection microcontrollers for The Deep and Last Mission have also been dumped and emulated. Improvements to Seibu hardware emulation mean Banpresto’s SD Gundam Sangokushi Rainbow Tairiku Senki is now playable, and sprite priorities in Seibu Cup Soccer have been improved. In computer emulation, two interesting DOS compatible machines based on the Intel 80186 CPU are now working: the Mindset Personal Computer, and the Dulmont Magnum. The Apple II software lists have been updated to include almost all known clean cracks and original flux dumps, and the Apple II gameport ComputerEyes frame grabber is now emulated. We’ve received a series of submissions that greatly improve emulation of the SWTPC S/09 and SS-30 bus cards. On the SGI front, the 4D/20 now has fully-working IRIX 4.0.5 via serial console, and a whole host of improvements have gone into the Indy “Newport” graphics board emulation. Finally, MAME now supports HDI, 2MG and raw hard disk image files. As always, you can get the source and Windows binary packages from the download page.
MAMETesters Bugs Fixed
00148: [Sound] (mappy.cpp) todruaga: The sound of the first credit is not played. (Angelo Salese)
07379: [Interface] artwork: Automatically computed group bounds behaviour is not intuitive. (Vas Crabb)
07382: [Debugger] Hang and memory leak when using save command. (hap)
07388: [Graphics] (sms.cpp) smsj: Default view does not display video in OpenGL mode. (hap)
07396: [DIP/Input] (tmnt.cpp) tmnt24pu: Start buttons do not work. (Tafoid)
07398: [Crash/Freeze] (goldstar.cpp) mbs2euro: Exception at emulation start. (AJR)
07400: [Interface] clickable artwork: Dummy input listener is ignored. (hap)
07401: [Graphics] (nemesis.cpp) salamand and clones: Sprite flickers randomly. (hap)
New working machines
The Destroyer From Jail (Korea) [system11, Angelo Salese, The Dumping Union]
New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Roberto Fresca, Grull Osgo, TeamEurope]
New Lucky 8 Lines Crown Turbo (Hack) [Roberto Fresca, TeamEurope]
Police Force (LG-4) Germany [IPDB, PinMame]
Power Instinct (USA, bootleg set 3) [hammy, The Dumping Union]
Robocop (2.9) [IPDB, PinMame]
Star Wars Arcade (US) [coolmod, Mike Moffitt, Phil Bennett]
Tiger Heli (bootleg set 4) [Sean Riddle, Brian Troha, The Dumping Union]
El Trebol de la Suerte (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
WWF Royal Rumble (1.03 French) [IPDB, PinMAME]
Yamaha MU100B [Alexander Troosh, R. Belmont]
New working software list additions
apple2_flop_clcracked:
The Addition Facts (cleanly cracked), Algebra Volume 3 (Version 1.0, 10 June 1982) (cleanly cracked), BackAid (cleanly cracked), Beyond Castle Wolfenstein (Version 07/12/84) (cleanly cracked), BIG & little (cleanly cracked), A Bird's Eye View of The Main Idea (cleanly cracked), Calendar Fun with the Lollipop Dragon (cleanly cracked), Castle Wolfenstein (Version 06/19/84) (cleanly cracked), Dinosaur Days Plus (cleanly cracked), The Division Facts (cleanly cracked), Dr. Ruth's Computer Game of Good Sex (cleanly cracked), Draw Your Own Conclusions (cleanly cracked), Flashcards (cleanly cracked), Flights Into Fiction: Classic Stories (cleanly cracked), Flights Into Fiction: Fairy Tales (cleanly cracked), Focus on Physical Science: Chapter Review (Version 1.1) (cleanly cracked), Grid Designer (cleanly cracked), Hinky Pinky (cleanly cracked), The Human Body: Circulation and Respiration (cleanly cracked), KidWriter (German Level I, II) (cleanly cracked), Mission: Asteroid (cleanly cracked), The Multiplication Facts (cleanly cracked), Muppet Slate (Version 1.01) (cleanly cracked), New Kid on the Block (Version 02.09.89) (cleanly cracked), A Newbery Adventure: Charlotte's Web (cleanly cracked), NLP Tools Vol. 1 (Version 1.1) (cleanly cracked), Phi Beta Filer (cleanly cracked), Poetry Express (cleanly cracked), Practicalc II XC (Version 2.00) (cleanly cracked), Punctuation Put-On (cleanly cracked), Un Repas Francais (cleanly cracked), Roots/Affixes 1 (Version 09.14.87) (cleanly cracked), The Subtraction Facts (cleanly cracked), Theorems and Proofs of Theorems (cleanly cracked), Troll Sports Math (cleanly cracked), Verb Usage 3 (Version 01.31.89) (cleanly cracked), Wally's Word Works (cleanly cracked), What's The Big Detail (cleanly cracked), Work Force II (Version 2.10) (cleanly cracked), Writer's Choice (Version 1.0) (cleanly cracked), Zandar The Wizard (cleanly cracked), Zork I Demo (Catch A Butterfly) (cleanly cracked) [4am, Firehawke]
Chipwits [LoGo, Firehawke]
apple2_flop_misc: Star Trek: The Kobayashi Alternative (Version 4.0) [anonymous]
apple2_flop_orig: Alge-Blaster Plus! (Version 1.0), The Ancient Art of War at Sea, Arcticfox, Battle Chess, Beach-Head, Beyond Castle Wolfenstein, Black Magic, Castle Wolfenstein (1981 Version), Castle Wolfenstein (Version 06/19/84), Chipwits, Cranston Manor, David's Midnight Magic, Escape (Bantam Publishing), Essex, Injured Engine, King's Quest, King's Quest II, King's Quest III, King's Quest IV, Labyrinth: The Computer Game (Lucasfilm Games), Mabel's Mansion, Mindshadow, Mission: Asteroid, Moptown, Puzzle Tanks, Race For Midnight, Return of Heracles, Sir Isaac Newton's Games, Soko-Ban, Space Quest II: Vohaul's Revenge (Version 2.0A, interpreter 0.089), Times of Lore, Tip 'N Flip, Wizardry V: Heart of the Maelstrom [4am, Firehawke]
coco_flop: 512K CoCo 3 Memory Test, CoCo Max II (Input Selector Modified), CoCo Max II (Version 51016), CoCo Max III (Version 3.0), CoCo Max III (Version 3.1), CoCo Newsroom, DeskMate (Version 1.00.00), DeskMate 3 (Version 1.00.00), Disk EDTASM, Micro Works 16-Level Picture Display Utility, The Newspaper, Pitfall II: Lost Caverns, Telewriter-64 [TRS-80 Color Computer Archive]
hp_ipc: Demo Disc, HP-UX Communications & Maintenance A (VI), HP-UX Communications & Maintenance B (VII), HP-UX Documentation (X), HP-UX Miscellaneous Tools (IX), HP-UX Nucleus (VIII), HP-UX Programmers Tools (I), HP-UX Software Development (II), HP-UX Software Development (III), HP-UX Writers Tools A (IV), HP-UX Writers Tools B (V), RCS (Revision Control System), Software Engineering Module - C Development Supplement (IV), Software Engineering Module - Communication and Maintenance Tools (II), Software Engineering Module - Programmers's and Miscellaneous Tools (I), Software Engineering Module - Section 1 & 1m Documentation (V), Software Engineering Module - Sections 2, 3, 4 and l Documentation (VI), Software Engineering Module - Writer's Tools (III), System Disc Release 5.0.2 [shattered]
ibm5150: Chuck Yeager's Advanced Flight Trainer (3.5"), Chuck Yeager's Advanced Flight Trainer (5.25", French), Empire - Wargame of the Century, Loom (5.25"), Lunar Explorer - A Space Flight Simulator, Mean 18, Mines of Titan, Olivetti Prodest PC1 - Per Cominciare, Olivetti Prodest PC1 Games Collection 7, Olivetti Prodest PC1 MS-DOS 3.20 (Spanish), Olivetti Prodest PC1 MS-DOS 3.20 / GW BASIC / Lode Runner, Olivetti Prodest PC1 coverdisk (1987 No. 1), Olivetti Prodest PC1 coverdisk (1989 No. 1, Jan/Feb), Olivetti Prodest PC1 coverdisk (1989 No. 2, ApMay), Olivetti Prodest PC1 coverdisk (1989 No. 4, Aug/Sep), Olivetti Prodest PC1 coverdisk (1989 No. 5, Nov/Dec), P.H.M. Pegasus, Pitstop II (3.5") [Justin Kerk]
ibm5170: Novell DOS 7 (3.5"), Novell DOS 7 (5.25"), Novell DR Multiuser DOS Release 5.1, blueflops-2.0.10, blueflops-2.0.11, blueflops-2.0.12, blueflops-2.0.13, blueflops-2.0.14, blueflops-2.0.15, blueflops-2.0.2, blueflops-2.0.3, blueflops-2.0.4, blueflops-2.0.5, blueflops-2.0.6, blueflops-2.0.7, blueflops-2.0.9 [Justin Kerk]
pentagon_cass: Old Tower [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
smc777: Yakyuu-Kyou [TurboMajikon]
specpls3_flop: Redshift [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_betadisc_flop: DreamWalker: Alter Ego 2 (Pentagon), Gravibots, Lirus, Log Cabin Dizzy (v1.04, English), Log Cabin Dizzy (v1.04, Russian), Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), Mighty Final Fight (v1.2), Mighty Final Fight (v1.2, Wally music hack), MultiDude (Pengaton), Redshift, Sector: Invasion, Twinlight [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_cass: Aahku al Rescate (set 1), Aahku al Rescate (set 2), Aahku al Rescate (set 3, beta 01, April 2011), The Adventures Of Jane Jelly - The Egg Diamond (set 1), The Adventures Of Jane Jelly - The Egg Diamond (set 2, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 2), The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin (set 3, turbo loader, with trainer), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 1, Bumfun), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 2, older), The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 3, turbo loader, with trainer), Altair (set 3, release 2, English), Altair (set 4, release 2, Spanish), Altair (set 5, English), Altair (set 6, Spanish), Altair ZX (set 1, English), Altair ZX (set 2, Spanish), Alter Ego (set 3), Androide (2014, Pixelsoft) (set 2), Androide (2014, Pixelsoft) (set 3), Antiquity Jones (set 2, v1.2), Antiquity Jones (set 3), Arcade Game Designer v1.0, Arcade Game Designer v1.3, Arcade Game Designer v1.5, Arcade Game Designer v2.0, Arcade Game Designer v2.3, Arcade Game Designer v2.4, Arcade Game Designer v2.6, Arcade Game Designer v3.0, Arcade Game Designer v3.3, Arcade Game Designer v3.4, Arcade Game Designer v3.5, Arcade Game Designer v4.0, Arcade Game Designer v4.1, Arcade Game Designer v4.2, Arcade Game Designer v4.3, Arcade Game Designer v4.4, Arcade Game Designer v4.5, Arcade Game Designer v4.6, Astronaut Labyrinth (set 1), Astronaut Labyrinth (set 2, easy boss), Astronaut Labyrinth (set 3, turbo loader, normal & easy boss, with trainer), Attack Of The RGBobots, B-Squared (set 1), B-Squared (set 2), Baffo Jones, Baldy ZX (set 2), Bauble Blast!, Billy Box (set 1, English), Billy Box (set 2, French), Blimpgeddon (set 1, v1.02, Final, QAOPM controls), Blimpgeddon (set 2, v1.02, Final, ESDFO controls), Blizzard's Rift, Bluber (set 1, release 2), Bluber (set 2, release 2), Bluber (set 3, release 1), Bob The Space Janitor (version 2), Bobby Carrot (set 1, v1.01, 128k), Bobby Carrot (set 2, v1.01, 128k), Bobby Carrot (set 3, v1.01, 48k), Bobby Carrot (set 4, v1.01, 48k), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v01), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v03), Booty - The Remake (set 1, v1.2, turbo loader), Booty - The Remake (set 3, v1.2), Booty - The Remake (set 4, v1.2 - Black Edition, turbo loader), Booty - The Remake (set 5, v1.2 - Black Edition), Booty - The Remake (set 6, v1.2 - Black Edition), Booty - The Remake (set 7, v1.1, turbo loader), Booty - The Remake (set 8, v1.1), Booty - The Remake (set 9, v1.1), Bounty - The Search for Frooge (set 1), Bounty - The Search for Frooge (set 2), Brian vs. The Bullies, A Broken Friend (set 2), Bubble Frenzy, Bubble Monkey Bros, Cap'n Rescue (v3.0), Cap'n Rescue 2 - The Escape (v3.4), Car Wars (set 1, v1.1, English), Car Wars (set 2, v1.1, Spanish), Car Wars (set 3, English), Car Wars (set 4, Spanish), Catch A Hare, Char Set Finder, CharAde Editor & Demo, The Chard, Chessboard Attack (set 1, v1.2), Chip Rescue, Chopper Drop (set 2, release 2), Christmas Cracker, Christmas Gift Hunt (set 1, v2.0, 128k), Christmas Gift Hunt (set 2, v2.0, 48k), Christmas Gift Hunt (set 3, beta), Christmas Gift Hunt (set 4, ULA Plus), Chunk Zone, Clopit!, Code Zero (set 1), Code Zero (set 2), Columns (set 2, Physical Version), Crappy Crates, The Dark (2016 cassette release), Davey-Dudds Loves Peas, Dead By Dawn (set 2), Dead Flesh Boy (set 1, v2), Dead Flesh Boy (set 2, v2), Dead Flesh Boy (set 3, v1), Dead Flesh Boy (set 4, v1, no loading screen), Deep Core Raider (set 1, v1.1), Deep Core Raider (set 2, v1.1), Donkey Kong Jr. (2016, Gabriele Amore) (corrected jump), DragonBall - El desafio del Dr Gero (1994), DreamWalker: Alter Ego 2 (set 1, 128k), DreamWalker: Alter Ego 2 (set 2, 48k), Dung Darach, F'n Balls (set 1, ULA rain fix), Flash Beer Trilogy, Flynn's Adventure (set 3, tech demo 01-04-12), Flynn's Adventure In Bombland (set 1, v1), Flynn's Adventure In Bombland (set 2, demo), Fn Balls (set 2, older), Forest Raider Cherry, Frank N Stein (set 3, pre-release), Future Looter (set 1, release 2), Future Looter (set 2, release 1), Future Looter (set 3, demo 18122011), Genehtik (set 2), Ghost Castles (cassettte version), Grumpy Santa (set 1), Grumpy Santa (set 2), Hunchy (1983, Mr. Micro), Invasive Species (48k version), Jaws - The Text Adventure, Join, Knight Hero (Black version), Knight Hero (White version), Knights & Demons, Knights & Demons DX (set 2), Knights (set 1), Knights (set 2, BASIC version), Knights (set 3, turbo loader), Krap Park (set 1, fixed version, with screen magic), Krap Park (set 2, fixed version, without screen magic), Krap Park (set 3, older, with screen magic), Krap Park (set 4, older, without screen magic), Kyd Cadet (set 2, v1.2), Kyd Cadet II (set 2), Kyd Cadet III - The Eyeburx Plee (set 2), Laetitia, Little Dragon 2 (128k, AY Sounds), Little Dragon 2 (48k), Little Dragon 2 - Hikoki's Cut, El Loco, Loco Bingo (set 2, RetroBytes demo), Lost In My Spectrum (set 1, v2.0, 128k, English, turbo loader), Lost In My Spectrum (set 2, v2.0, 128k, English), Lost In My Spectrum (set 3, v2.0, 128k, German, turbo loader), Lost In My Spectrum (set 4, v2.0, 128k, German), Lost In My Spectrum (set 5, v2.0, 128k, Spanish, turbo loader), Lost In My Spectrum (set 6, v2.0, 128k, Spanish), Lost In My Spectrum (set 7, v2.0, 128k, French, turbo loader), Lost In My Spectrum (set 8, v2.0, 128k, French), Lost In My Spectrum (set 9, v2.0, 128k, Italian, turbo loader), Lost In My Spectrum (set 10, v2.0, 128k, Italian), Lost In My Spectrum (set 11, v2.0, 128k, Portuguese, turbo loader), Lost In My Spectrum (set 12, v2.0, 128k, Portuguese), Lost In My Spectrum (set 13, v2.0, 48k, English), Lost In My Spectrum (set 14, v2.0, 48k, German), Lost In My Spectrum (set 15, v2.0, 48k, Spanish), Lost In My Spectrum (set 16, v2.0, 48k, French), Lost In My Spectrum (set 17, v2.0, 48k, Italian), Lost In My Spectrum (set 18, v2.0, 48k, Portuguese), Micro Inc, Mighty Final Fight (v1.1), Mike, The Guitar (set 1), Mike, The Guitar (set 2, turbo loader), Mike, The Guitar (set 3), Mike, The Guitar - The Shooter, Moritz - The Dog That Caught The Car, Moritz Strikes Back, Moritz To The Moon, Mr Do!, MultiDude (set 1, AY sounds), MultiDude(set 2, beeper sounds), Mysterious Dimensions, Mystery (set 1, 128k version), Mystery (set 2, 48k version), Ninja Gaiden Shadow Warriors, Nirvana Engine, Old Tower (set 1, 128k), Old Tower (set 2, 48k), The Order Of Mazes, Ossuary, Page And The Curse Of The Pharaoh, Page's Castle Quest (set 2), Pariboro, Pentacorn Quest (set 1, English), Pentacorn Quest (set 2, Spanish), Percy Penguin (set 1, Vs3), Percy Penguin (set 2, demo, b68), Pets vs Aliens Prologue (set 1), Pets vs Aliens Prologue (set 2), Pink Pills: Manic Moritz and the Meds, Pip The Pipistrelle, Pooper Scooper, Pretty Gambler, PTM, Push 'n' Chase, Pyromania II: Chopper Rescue, Pyromania: Trial by fire, Quahappy (set 1), Quahappy (set 2, turbo loader), Rabid Mower, Raw Battle, Red Planet (English), Red Planet (Spanish), Rediscovered Realms (set 1), Rediscovered Realms (set 2), Redshift (set 1, turbo load), Redshift (set 2), Redshift (set 3), Rescue Lander, ROVR - Remote Operated Vehicle Recovery (set 1), ROVR - Remote Operated Vehicle Recovery (set 2), SIP - Special Intergalactic Painter (set 2), Sixteen Skirmish, Space Disposal (set 2), Speccy Bros - Nick & Tom, Speed Ball, Stormfinch, Super Moritz, Tales Of Grupp, Tea-Leaf Ted (set 1, man version), Tea-Leaf Ted (set 2, bear version), Terrorlandia, Terry The Turtle Vektor, The Time Of The End (set 2, side 1 only), Toofy In Fan Land (set 2), Toofys Winter Nuts (set 2, v1.2), Xelda 1: Quest for the Golden Apple (set 1, English, ver 1.03), Xelda 1: Quest for the Golden Apple (set 2, English, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 3, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 4, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 5, Spanish, ver 1.03a), ZX Destroyer, Zukinox (set 1, final cassette version), Zukinox (set 2) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
st_flop:
Highway Encounter (unreleased) [ICEknight]
Toi Acid Game (unreleased) [José Luis Correa, ICEknight]
vsmile_cart: Alfabet Pretpark (NL), Disney's Aladdin - De wonderwereld van Aladdin (Netherlands), Flitzers Schlaue Städtetour (Germany), Scooby-Doo! - Griezelen in het Pretpark (Netherlands), V.Smile Mein erster Mausklick (Germany), Walt Disney's Assepoester - De wonderwereld van Assepoester (Netherlands) [TeamEurope]
spectrum_betadisc_flop: Bobby Carrot [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_cass: Booty - The Remake (set 2, v1.2), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_microdrive: Outlet (Issue 001 through 038) [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
spectrum_wafadrive: Spectral Writer [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler, Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide, Ramsoft, Dunny, Woody, Mikie, anonymous]
vsmile_cart: Disney's Winnie de Poeh - De wonderwereld van Poeh (Netherlands), Disney/Pixar Ratatouille - Remy's Nieuwe Recepten (Netherlands), Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (USA), Scooby-Doo! - A Night Of Fright Is No Delight (Smartbook) (USA) [TeamEurope]
vsmilem_cart: Disney Princess - The Princess and the Frog - Tiana's Big Dream (UK), Disney/Pixar Wall-E (Germany), DreamWorks Monsters vs. Aliens (Germany), Mijn Puppy! (Netherlands), Nick Jr Dora - Dora's Reparatie Avontuur (Netherlands), Nickelodeon Wonder Pets! - Save the Animals! (UK), Sport Games (Netherlands) [TeamEurope]
Source Changes
wd_fdc.cpp: Allow SSO signal to be routed by driver for cases where it isn’t used to select side. [68bit]
bus/ss50: Added support for additional SS-30 cards. [68bit]
MP-T timecounter, MP-S2 dual serial interface, SS-30 DC5 floppy disk interface, PIA IDE hard disk interface.
swtpc09.cpp updates: [68bit]
Added support for UniFLEX floppy disk image files.
Added SS-30 bus, and removed peripherals on SS-30 cards from driver.
Fixed banked memory implementation.
Added configuration options for CPU clock speed variations, and SWTBUG patches needed for floppy support.
Added DC5 floppy controller as default slot option.
formats/flex_dsk.cpp: Re-wrote using wd177x_format as a base class. [68bit]
Now supports single- and double-density disks, dynamically identifies boot sector IDs, and writing image files.
Made debugger memory views show correct data when chunks are too small for the space’s address shift. [AJR]
unidasm updates: [AJR]
Added r65c02, score7, unsp12 and unsp20 support.
Fixed address shift for scudsp and hd61700.
upd7810: Fixed breakpoints, and added notes. [AJR]
trocana: Added preliminary MSM6650 device and some test inputs. [AJR]
Reverted change making SGI CD-ROM identify as a hard disk, as it causes indy_4610 to fail its SCSI test. [AJR]
m65c02, r65c02: Corrected memory access patterns for read-modify-write instructions. [AJR]
ti99: Changed busmouse to push updates when inputs change, and routed extra mouse button to a separate input line. [Michael Zapf]
Enabled default move constructoassignment operator in core_options, and changed plugin_options code to use them. [Nathan Woods]
Refactored info XML creation code to improve performance. [Nathan Woods]
Allowed machine info fragments to be generated in parallel.
Changed formatting code to use I/O streams, and reduced redundant code.
Sort filtered devices lexically by short name.
Added -attach_window command-line option on Windows to use an existing window as the first emulation window. [Nathan Woods]
Lua engine updates: [Nathan Woods]
Added a function to instruct MAME to capture input when any input window sharing a thread with an emulation window has focus.
Added a mechanism for Lua plugins to configure mandatory image devices.
Exposed input device classes, devices and device items.
Changed seq_poll_start to take the input item class as a string.
Added a hook before settings are loaded, allowing default input port values to be changed.
Exposed additional ioport_field properties, and exposed input sequence cleaning functionality.
Exposed ioport_manager::type_group() and ioport_field::keyboard_codes().
Properly named the CoCo joysticks “Right Joystick” and “Left Joystick”. [Nathan Woods]
einstein.cpp: Replaced einst256 bad MOS ROM with a good dump, and implemented the rest of the machine. [Nigel Barnes, jltursan]
machine/tube.cpp: Fixed 256-byte transfer mode. [Nigel Barnes]
nsc810: Implemented port bit set/clear. [Nigel Barnes]
hunter16.cpp: Added hunter1680 video RAM and rendering. [Nigel Barnes]
hunter2.cpp: Added appropriate RAM size options, and minor keyboard corrections. [Nigel Barnes]
hd61830: Make number-of-characters command to round up to an even number. [Nigel Barnes]
mindset.cpp updates: [O. Galibert]
Added 400-high modes, corrected LEDs, added blitter fast mode, and added sound.
Fixed transparent blit.
Added modules, and implemented stereo sound module.
mindset.cpp: Fixed the CPU speed, and implemented RS-232 module. [O. Galibert, Al Kossow]
RS-232 module is missing interrupt support for now.
atronic.cpp: Identified CPU type and fixed ROM loading. [Priit Laes]
apple2.cpp: Added Sirius JoyPort support on compatible models, and 4Play Joystick Card support. [R. Belmont]
imagedev/harddriv.cpp: Added support for 2MG image file format and raw disk image files. [R. Belmont]
Added a still-frame capture image device to simulate digitizers, cameras, etc. using PNG files as input. [R. Belmont]
apple2: Added support for the original gameport ComputerEyes. [R. Belmont, Golden Child]
apple2gs: Made slow-side sync less aggressive (fixes SHOWALL 3200). [R. Belmont]
Added gdbstub debugger module, allowing an external debugger to connect using GDB Remote Serial Protocol. [Ramiro Polla]
Currently supports i386, arm7, ppc, z80 and m6502.
Fixed build on Solaris 2.11 (non-Oracle). [Rick V]
midvunit.cpp: Added stubs for linking support. [Risugami]
subsino.cpp updates: [Roberto Fresca, TeamEurope]
Added Victor 5 and Victor 21 speech emulation.
Added missing sample ROM dumps.
Confirmed the bipolar PROM dump for Victor 5.
pokerout.cpp: Added ASCII PCB layout, and expanded notes. [Roberto Fresca]
dpb_brushproc: Hooked up 20L10 PAL and the remainder of logic (not untested). [Ryan Holtz]
SGI Newport graphics updates: [Ryan Holtz]
Re-implemented logging code for external viewer.
Fixed 8 BPP overlay bit combination.
Fixed broken blending.
Added bit lane expansion, needed for proper double-buffered accesses.
Simplified default color accesses.
dsp56k: Renamed relevant classes, files and namespaces to indicate that it emulates the DSP56156 (not the DSP5600x). [Ryan Holtz]
sec: Converted Barcrest/Bell Fruit Serial Electronic Counter (SEC) to a proper MAME device. [Ryan Holtz]
seta.cpp: Added configuration option to use joystick/buttons in atehate for navigating the hidden test menu. [RyogaMasaki]
Enabled pre-compiled header with Visual Studio compiler for emu, frontend, precompile, dasm and optional libraries. [Samuele Zannoli]
agat: Added support for Nippel Clock slot card. [shattered]
Show decrypted KONAMI1 opcodes in the debugger. [smf]
wd33c9x: Clarified hardware reset behavior, and made all resets trigger a SCSI_STATUS_RESET interrupt. [tyfighter]
mu100: Dumped v1.03 BIOS. [Alexander Troosh]
mu80: Added wave ROMs. [Alexander Troosh]
mephisto_modular.cpp: Added newer Portorose 32 Bit program ROM as a BIOS option. [Berger]
tumbleb.cpp: Added PCB layout for Magic Purple. [Brian Troha]
dec0.cpp: Labeled Birdie Try as revision 2 in case someone ever finds an earlier version. [Brian Troha]
machine/awboard.cpp: Added notes on Atomiswave checksum and keys. [brizzo, MetalliC]
dacholer.cpp: Dumped color PROM for Dacholer. [caius, The Dumping Union]
segasp.cpp: Dumped security PIC microcontroller for Tetris Giant. [CoolFox]
konamigv.cpp: Re-dumped Simpsons Bowling CD and corrected label. [emmanu888]
mystwarr.cpp: Corrected mis-typed Konami number for PAL in comment. [f205v]
dec0.cpp: Dumped PROMs for the dec0 mainboard. [Guru]
sbrkout.cpp: Verified main CPU clock frequency. [Guru]
subsino.cpp: Marked G.E.A. hack as a clone of Victor 5. [MASH]
thedeep.cpp: Corrected audio CPU for The Deep based on PCB photograph. [MASH]
dogfgt.cpp: Corrected sound chip types based on PCB photograph. [MASH]
m72.cpp: Re-redumped GAL for lohtb. [parramon]
model1.cpp: Re-dumped Star Wars Arcade (Japan) mpr-16477.27 and fixed ROM locations. [Phil Bennett]
segaybd.cpp: Fixed Power Drift PCM EPROM locations. [Phil Bennett]
hunter16.cpp: Added later hunter16 ROM v3.04 as a BIOS option. [Phill Harvey-Smith]
at.cpp: Added seven additional BIOS dumps to at. [rfka01]
genpc.cpp: Added ECD Professional Microcomputer BIOS to PC. [rfka01]
at.cpp, genpc.cpp: Updated BIOS date, version and chipset comments. [rfka01]
pc9801.cpp: Re-dumped PC9821AS ROMs. [sampson]
dec0.cpp: Verified that Bad Dudes microcontroller dump is correct, and decapped and dumped Heavy Barrel (World) microcontroller. [TeamEurope, Brian Troha, The Dumping Union]
chinagat.cpp: Updated and corrected PCB information and notes. [yukaritamura]
Binary Options Buddy 2.0 is a very easy to use indicator for binary options. According to the developers, the indicator gives a 70-80% accurate signals for short term expiration dates and 80-95% for the long term. Download Files Size : 2MB Value: $87.00. Binary Options Bully: Make 392% in ONE month. You’re about to discover a trading strategy that will have you racking up heart-stopping gains in only a matter of minutes everyday! Binary Options Bully Download: Binary Options Bully • Free Complementary Download Binary Options Bully • Video 1 demonstrating BOB strategy, giving free trading tips • Video 2 Technical Trading Tips to Determining the Trend • Live Webinar Optin Page • Binary Options Bully 25% Discount Bonus Order Page If you are wondering about if Binary Buly Options is scam or legit, Read Detailed Binary Bully Options Reviews Below. Binary Options Buly: Make 392% in ONE month. You’re about to discover a trading strategy that will have you racking up heart-stopping gains in only a matter of minutes everyday! Simply check your current version of the pro signal Binary Options Bully Download Free robot and log in your account to download the new latest Binary Options Bully Download Free version of pro signal Binary Options Bully Download Free robot from the download section and install again the latest Binary Options Bully Download Free version of the software for use and generate signals.
Check Out Here: https://bit.ly/30JHthS - Not known Incorrect Statements About Binary Options Bully Download - Stock Option Software Set your technical indica... Binary Options Bully Download Binary Options Bully Review Binary Options Trading Binary Options Bully: Make 392% in ONE month. http://binaryoptionsbully.net Resource Link: https://bit.ly/3fKfK4U - Things about Binary Options Bully Download - Stock Option Software These include no contact information for client as... The road to success through trading IQ option Best Bot Reviews Iq Option 2020 ,We make videos using this softwhere bot which aims to make it easier for you t... Binary Option Bully Are you new to binary options trading? Or, have you trie... Skip navigation Sign in. Search. Loading... Close. This video is unavailable. Watch Queue Queue.