Golf Betting Learn How to Bet on This Classic Sport!

An incredible person

Meet me! Amarillo Slim (Thomas Austin Preston Jr).
He lived most of his life in Vegas, making money betting, poker, but especially remembered for his big bets against rich people and entire groups of players.
In his history, there were such extraordinary bets, such as: whether he can live a week in the toilet Bellagio (hotel-casino) for $ 50,000, how many days in August for $ 10,000 (won) and many others. He made more than 100 bets a month and was famous for it all over Vegas.
But most of all I remember his next 4 bets:
1) playing table tennis against one of the best players in the world at that time. He had the right to choose what to play. And he chose the pans! Then for three months he took lessons from some strong player and with him they trained to play pans! In the end, 3 months later, Amarillo won the match.
2) a Dispute with a group of persons at the racetrack that he will overtake a racehorse at a distance of 100 meters, but with 1 condition, which he will declare after the conclusion of the bet, but will not be unfair to his rivals. Although the wording was muddy, but he was known as an honest man and an avid debater, so the dispute was signed by 38 people for a total of $ 5,000. After handing over the money to the guarantor, he announced a condition: the distance will be divided into 2 segments of 50 meters, the finish in the same place as the start. Amarillo for many years of the game at the races knew that race horses are very slow to stop. Due to this, he easily overtook the horse in front of curious spectators. On average, the ride cost $ 130 for the participants of the bet.
3) a Dispute with a professional pool player named Minnesota Fat that will beat him in the pool. *Fat boy* apparently didn't know who to contact... In the end, it was decided to play with brooms and guess who won.
4) a Dispute with a group of individuals that he will hit a Golf club on a Golf ball and his ball will stop further after the impact than any person on the ground after a similar impact. I must say that Amarillo was a good golfer, but he was never a master. Therefore, the dispute vividly interested various rich people and the total amount of the bet was quite large. Went looking for a player who will confront the famous debater. As a result, a recent world champion was selected, who had a well-placed shot. According to the terms of the dispute, 3 strikes were made, of which the best was chosen, the first beat a professional.
On the appointed day, a crowd of people gathered on the Golf course. The professional made 3 brilliant attempts and the rich started rubbing their hands...
Then slim gave the signal, and a bus pulled up to the edge of the field and loaded the main actors into it. Next, Amarillo asked to take them to a large dried-up salt lake, on arrival, everyone understood everything. Amarillo got off the bus and made only one hit, no one even went to check the result of the hit, because the ball just rolled out of sight. The matter is that on the dried-up salt lakes the surface almost does not create friction at contact (on such races for establishment of speed records on land are carried out).
More https://www.youtube.com/channel/UCmYpavSD9aALIt_lhde2Ewg?view_as=subscriber
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Betting Sites › Best Online Betting Sites in India (Feb 2020)

Internet wagering is at present legitimate in practically all over India. These wagering destinations offer an assortment of sports to draw in players of India to exploit a few extraordinary offers and great returns. Wagering is progressively respected in India. With an ever increasing number of internet wagering destinations hoping to take advantage of the gainful Indian market, it very well may be trying to pick between them. We should investigate how to locate the best wagering destinations.
1-Betway
Betway is one of the most well known destinations. Betway is offering a thorough and monstrous scope of sports and markets. Additionally, their advancements and prizes for existing client continue moving week to week. They don't stop here. Betway incorporates probably the most exciting gambling club games, and they offer top quality rewards and store strategies which suits you.
2-Guts
The guts site is reasonable for live wagering. Guts begin working in 2013, and it was at first planned towards gambling club and gaming. In any case, inside a year they propelled their online sportsbook for clients. Guts sportsbook was fundamentally about football. Yet, presently they are offering a lot of significant games like football, tennis and cricket. You can guarantee their welcome reward by experiencing the prize area, and you can likewise recover your cash a sportsbook reward.
3-Ladbrokes
Ladbrokes is one of the notable high road name from British wagering history. They began their tasks in 18 century and their organizer Harry Ogden is perceived at the UK's first expert bookmaker. They began their web based wagering in 2000. You can get extraordinary North America sports inclusion alongside everything from Aussies Rules to Chess, Golf, MMA, Volleyball and pretty much everything in the middle of, just as pony dashing.
4-Moplay
Moplay is an online bookmaker which is concentrating on the portable parts of betting. Moplay started working in 2018. Pre-organize markets were in abundance additionally in examining around at different games like football, tennis and cricket. They do offer moment money out on sure decisions.
5-Boylesports
Boylesports is one of the solid free bookmaker brand subsidized in 1989 in Ireland. They have a major web business just as web based wagering administration. The edge is to some degree higher on soccer, around 6% yet the rest of the sportsbook is trading with a great deal of lower betting edge, particularly tennis which is essentially roughly 3.1%.
6-Sportingbet
Sportingbet started working in 1998. They have presented their administrations across 26 nations around the world. Sportingbet is clear in working since they are offering straight forward wagering administration for their clients.
7-Fortuna
It is an online bookmaker that underpins client showcase from India. This bookmaker permits secure route framework for better client experience for its clients. This site is an enrolled one, so it is ok for bettors to play their chances helpfully. They offer an assortment of choices like live wagering, club games betting and chances wagering. In any case, the new clients are given with 100% reward on making their first store.
8-William Hill
It is a notable brand far and wide. William slope was established in 1934. They have a fabulous inclusion of live football matches and different games. Their bet slip is splendid as well, allowing you full usefulness in controlling your wagering alternatives. You can make installment and withdrawal through various techniques.
9-Betvictor
Betvictor began its capacities during the 1940s. Through quality organizations, they have grown an enormous nearness in the online business. Betvictor isn't constrained to sports wagering, and they are likewise running some non-sports markets. They have entirely broad sportsbook which incorporates rugby, snooker, volleyball, cricket and darts.
10-22bet
22bet was set up in2017. Their sportsbook is an incredible fascination towards clients. Football, cricket, golf and tennis are the principle zones to take a gander at. 22bet is exceptionally liberal when discussing welcome rewards. Their clients must be 18+ to enroll themselves.
11-Paddy Power
Paddy Power is one of the most famous brands which is perceived all around the globe. They began their administrations in 1988 when three Irish bookmakers met up. There is a gigantic mean acknowledge in the Paddy Power sportsbook.
12-Unibet
Unibet is one of the well known brands in Europe and India. It was established in 1997. Their sportsbook spread tennis, football, b-ball just as chess, futsal, floor ball, bandy and surfing. They likewise offer a cash back reward for new clients. They offer a gigantic scope of wagering markets.
Unibet is probably the most seasoned game bookmaker around the world, set up in 1997, serving a large number of web based wagering account holders. It is notable all over Europe for its superb games wagering, online gambling club and poker stages.
13-Betfred
Betfred is a British bookmaker. They offer their administrations for India also. Betting power licenses them. The Betfred Empire starts working in 1967. They are offering a noteworthy edge on football wagering. You can either utilize their versatile application or site to make the most of their administrations.
14-888sport
It is an European based wagering stage which acknowledges the clients of India also. It is one of the perceived brands in odd markets. They are covering numerous games like rugby, soccer, cricket, tennis, horse dashing golf, boxing cycling and numerous others. You can make the most of their liberal invite offers.
15-Coral
When discussing Indian bookmakers, Coral is among the primary names you can consider. Coral was established during the 1920s, and it is one of the most well known brands when talking about excellent items and offers. They show top European nearby soccer with stunning highlights. Numerous different games have been presented, including football classes.
16-Royal Panda
Illustrious Panda is a worldwide stage which is offering their administrations all around India. They are advancing on the web gambling clubs, not the sportsbook. You can utilize their versatile application and site to make the most of their inventive rewards. It is one of the strictest betting locales. They are offering a wide scope of wagering markets. They are covering circuitous 40 games and a lot of classes.
17-Smarkets
Smarkets is an online stage which was established by a little gathering of speculator. They are acclaimed for their propelled exchanging stage and 25th quickest developed organization in Europe. Smarkets is exceptionally simple to utilize. They are sans offering wagers for their new clients and welcome rewards. Their essential center is noteworthy games like football tennis, golf, baseball and cricket.
18-Leovegas
It gives a gigantic portable wagering experience. Leovegas assumes an indispensable job in Indian wagering site. As we enter the landing page of Leovegas India, the primary thing we see slider is a slider in the focal point of the screen, publicizing for the most well known games and advancements here on Leovegas. Leovegas offers a clean and userfriendly stage.
19-10cric
As an ever increasing number of wagering locales are beginning to focus on the imperative Indian market, it is turning into somewhat hard for players to choose which spot is most appropriate for them. One of the most common issues is by all accounts how to get to these sites
20-Bet365
Bet365 is celebrated for being one of the greatest and best-wagering locales on the planet. Be that as it may, what makes Bet365 great? That response to this inquiry is that Bet365 has taken the internet wagering industry to an uncommon new level. They give the best betting involvement with all territories. They have the most gigantic assortment of gambling club games and sports wagering. They offer the best portable wagering experience, the best reward on wagering and simply the most amazing live betting experience generally.
Be that as it may, the point which makes Bet365 the world's greatest wagering site is the notoriety for unwavering quality that they have worked for themselves in years. Bet365 is a wagering site you can trust. They generally pay what they owe, and they put incredible significance on their notoriety is the thing that makes Bet365 a genuinely extraordinary bookmaker.
21-Sportsbet.io
Sportsbet.io is a worldwide games wagering organization that was established by individuals with an energy for sports. When you enter the site of Sportsbet.io, you get the inclination that this whole site is committed to sports wagering. It doesn't have the equivalent lavish impression that you jump on an old wagering site like Unibet or Betway. It's more Spartan and old school.
Then again, this isn't really an awful thing. They don't attempt to push ads or advancements at all of you an opportunity to achieve client's consideration. It's an entirely reliable spot for individuals who simply need to put down wagers and not need to stress over something over the top.
22-Bodog
Bodog is an old wagering bookmaker really among the most seasoned on the planet which has as of late opened up and began tolerating Indians players.
They have set up the procedure of the wagering site principally to serve bettors from India, where they endeavor an assortment of live cricket wagering alternatives, give helpful choices of storing cash and permit Indian money.
On the off chance that you appreciate sports wagering and club games or poker sitting, at that point you will in all likelihood appreciate Bodog India.
Bodog begins from Europe, yet it has an Indian site that is customized to suit the flavor of Indian players. Consequently it is of nothing unexpected to discover that the Bodog India Sports wagering is wealthy in cricket wagering.
The sportsbook incorporates all the noteworthy universal cricket competitions and arrangement, just as the well known classes like the Indian Premier League and the huge slam group Australia.
23-1XBET
1XBET Bookmaker is a youthful and quickly developing wagering site. Established in 2007, earlier it worked distinctly in the region, with more than 1,000 wagering bookmakers in Russia, and later started the experience in the online market. 1XBET is viewed as the main global bookmaker, in India the genuine speculators know it for quite a while in light of the fact that he underpins Indian rupee (INR) and has a Hindi language Version.
1XBET is mainstream for Indian expert punters, yet before long will be known in each edge of India, for the straightforward reasons that its installments segment is adjustable. So you can pick INDIA (from the rundown of nations) and see the techniques for stores and pulls back are accessible, obviously, don't missing Neteller and skrill all simple and clear.
24-BET WINNER
On the off chance that you are searching for a bookmaker that gives the best chances on the most famous games, the Betwinner might be the wagering site you are searching for.
Wager victor is a moderately new wagering site, however they have just become famous as the spot to be with regards to finding the best chances.
Wager victor is a moderately ongoing theorist that start its tasks in 2016 in the wake of accomplishing an administration permit from (Curaçao eGaming) for working on the web. Betb2b.com fabricated this site, and it is a similar program that is adding to 1xBET (acclaimed administrator of Russia) since 2007.
25-COME ON
Regardless of whether it is their online club activity or their games extend, COMEON India perseveres freely from others, through their broad inclusion and activities. They spread 29 classes of sports and offer a few other elective markets. This sportsbook underpins practically all standard installment designs and gives an incredible reward to new clients.
When you join as a part, you get an invite reward, and you can pick the alternative for the prize that you like. You can store cash once you sign in to your record by essentially tapping on the decision of store. ComeOn India offers the accompanying choices to store your cash
MasterCard
Visa Card
Paysafe Card
Skrill
Neteller
MuchBetter and the sky is the limit from there
26-Pinnacle
This is something we appreciate prescribe when you are simply beginning on another game. Start by playing for no particular reason, and once you've seen that you can bring in cash at this game, at that point toss in some genuine and unique rupees.
Genuine wagering is a zenith with brilliant highlights and extraordinary advancements
At Pinnacle, we know about definitely what Indian players search for in an amazing on the web gambling club. That is the reason we've accumulated a breathtaking mix of the most reliable online gambling club clubs around. Additionally, determinations of incredible table games don't stop there and make your life agreeable and simple we likewise offer a colossal assortment of store strategies for Indians gambling club players.
27-MELBet
Our consideration is currently redirected to the focal point of the screen where we see an advancement slider. It is where Unibet features all the present advancements that they are running. They are very brave advancements going on, which we will investigate later. One thing we notice is that all the costs are named in euros.
Beside the live wagering segment, we notice a catch named "supertoto'", and we choose to look at it. It ends up being another uncommon capacity, which is truly remarkable when contrasted with Unibet. Supertoto is a basic method to put down a wager on sports. The objective is to wagered on the result of whatever number matches as could be expected under the circumstances. You can wager on a success, lose or draw.
28-Matchbook
Matchbook offers a total sportsbook with in excess of 40 distinct games classifications to bet on, including cricket, football, tennis, horse dashing and practically all the famous games, just as e-sports, expert wrestling and different less normal games. You have a decision of live wagering on each live match that is occurring right now, and numerous competitions can even be live-spilled with liberated from cost office. The main standard is that you include put down a wager inside the most recent 24 hours. That gives you full access to the live spilling capacity.
29-Betfair
Betfair is one of the world's biggest global online games wagering specialist co-ops. Betfair has more than 2,000 utilizes around the world. Betfair holds betting permit in Malta, Gibraltar Italy, Tasmania and the United States. Betfair is promising in conveying exclusive expectations of respectability and has ensured more than 40 Memoranda of Understanding with the administering groups of sports.
Betfair is the most significant wagering bookmaker on the planet, offering a wide scope of wagering items including exotics wagering markets and extraordinary games, huge poker networks, arcade games and a gambling club.
30-Dafabet
Something that make Dafabet one of a kind is that they were made to serve the Asian market. All things considered, we can see that they are doing a great deal to interest Asian players, and particularly Indian players. For instance, we realize that they acknowledge Indian cash stores. They additionally offer loads of well known Indian games, for example, cricket, tennis and kabaddi. As an Indian player, it is pleasant to feel like you are esteemed as a client. There is likewise a lot of European games and well known Asian games and gambling club games accessible.
31-Rizk
It is an energizing and one of a kind internet betting webpage having a place with the European island naming Malta. The site is special it might be said that it depends on a superhuman topic which is an uncommon thing we have seen on some other wagering site previously. This current bookmaker's appeal is a hero naming Captain Rizk, and his topic can be discovered everywhere throughout the site.
32-Meridian BET
Meridian Bet is a main worldwide supplier of on the web and land-based games wagering arrangements with 700+ wagering shops in 35 nations around four landmasses? Their most noteworthy accomplishment is the steady income development pace of 20% over the most recent three years. They likewise offer an every minute of every day client assistance by means of live talk, telephone, email or informal community.
33-SBOBET
Inside an incredibly solemn methodology towards security and visitor administration, SBOBET is a main web based gaming brand. They have won the Asian Operator of the year grant for 2009-10. SBOBET offers you a quick and secure player condition with prompt winning outcomes, fast installments and simple access to nonstop web based wagering.
34-Winamax
This webpage is among the world's biggest online poker rooms and sports wagering destinations offering phenomenal chances to its players. Its immense number of enlisted genuine cash players has surpassed 3,000,000. This site gives dependable gaming instruments to make poker protected and a good time for the players.
35-5DIMES
This site is known to be the highest quality level in internet gaming. It offers on the web and via telephone wagers for open parlays. Owning the business for over 15 years adds to unwavering quality. This site gives the player's cashback rewards, diminished juice wagers, free play remunerates and significantly more.
36-ADJARABET
Situated in Georgia, this organization is the main site in the nation. Players can play gambling club games on the web or entertain themselves with sports wagering at this bookmaker website.
37-Planetwin365
Planetwin365 is Europe's quickest developing wagering and gaming administrators. This site is working with a large number of subsidiary accomplices over the world. More than one million wagers are handled day by day, and it additionally supplies in excess of 1300 retail outlets. The brand planetwin 365 is claimed by the SKS365 gathering of organizations which holds online licenses alongside land-based licenses from seven nations in Europe.
38-Red Sport
Red game is a worldwide games betting organization. It started to include in sports sponsorship in 2010. This organization is among the first non-US online games wagering organizations working in the United States. It is additionally an individual from ESSA, which is the European wagering uprightness body.
39-Cloud wager
Cloud wager directs the wagering business through a chain of authorized shops that are situated in Ireland and the UK. It offers online games wagering, online club and poker, online bingo and numerous other web based games.
40-POKER SPORTS
Once in the past known as Party Bets, is presently possessed by one of the biggest poker locales on the net, Party Poker. Authorized from both Gibraltar and UK, the site offers a wide scope of sports and great client care. To stall out in, the site gives a broad scope of games. Customers are very much provided food for, and every single significant game occasions are secured. Football is the most mainstream and secured sport by a wide margin, as the site is an European confronting bookmaker.
41-SPORTSPESA
Sportspesa, a games news innovation, was established in 2014, offering web based games and lotteries. It is a games news innovation with around 500 workers and has put resources into the advancement of the nearby games groups and competitions in Tanzania and Kenya. It works in relationship with TGP in the UK.
42-NOVIBET
Claimed by Logflex MT constrained, NOVIBET.com is a completely enlisted web based betting site. Playing with Novibet isn't simply fun however is sheltered and secure on the grounds that it holds licenses from MGA, which make the site obliged to keep all customers assets in trust accounts. The site offers a dependable gaming strategy and is focused on limiting the unfavorable impacts of issue betting and is resolved to advance positive betting practices.
43-BETPAWA
Offering different sorts of bettings on numerous games from over the world, BETPAWA is the most present day and quick wagering site in Zambia. This site is a creative bookmaker that offers the most reduced value wagers. It leads a wide assortment of pre-coordinate and in-play wagers on football alongside different games like b-ball, tennis and so on. You can choose from an immense scope of wagers on the site and can likewise decide on live wagering.
44-MISLI
As a piece of Fold gadgets gaming and distributing, MISLI was established in 2009. This site is situated in Istanbul. MISLI is a participation based site which offers online games wagering and lotteries. This site offers wagers on an assortment of games, particularly supporting soccer. It likewise gives the clients to play the national lottery. This site as of now utilizes 36 innovations. MISLI.com has been positioned 12,027 among the worldwide sites dependent on the huge number of its month to month guests surpassing 4,115,485.
45-Sky BET
Sky wagering and gaming, a British based Canadian organization, has offered a wagering division as Sky Bet. It possesses 1,628 representatives and is evaluated sixth among the ten highest contenders. This organization is the world's driving internet gaming and wagering organization which has the most noteworthy number of clients than any other person. Lion's share of the tasks of Sky Bet are led from Leeds. They offer to wager through their site, phone or portable applications and so forth. AGCC licenses the organization. Sky Bet likewise had a TV channel on Sky Channel 864 which quit working on February 2012.
46-Bet SAFE
With regards to online club and wagering, and Bet Safe is a rumored name. This website is a bookmaker and online gambling club which was established in 2006 and is possessed by a notable Swedish organization. 400 fifty thousand clients profit the ideas from 100 distinct nations around the globe. The dependability and unwavering quality of the site are apparent by the tremendous number of clients it possesses. Wager Safe is an easy to understand site offering an enormous assortment of games and items. It gives an astounding client assistance program and its simple to store and pull back cash. This site gives its clients the best web based gaming experience.
47-1xBit
This site offer betting stage for Bitcoin and digital money was established in 2016. Wagers are offered day by day more than 1000 games. Live online club games and in excess of 3000 openings are likewise accessible. A selective element is that it gives its games too. All client accounts bolster numerous monetary forms, and it empowers the players to wager utilizing in excess of ten cryptographic forms of money. Clients are additionally offered an assortment of rewards. A 100% first store reward is the most extreme preferred position. A bug assists with multiplying and right away pull back the main store reserves. Client's perspectives recommend that their client care is dependable and accommodating. It is being seen as the best reserving site for crypto. It offers high chances to the players when contrasted with comparable sportsbooks.
48-Mozzart BET
Since 2000, Mozzart has been a specific piece of the gaming business. This organization offers around 10,000 chances day by day for around 500 games. As of late, Mozzart has led its ground activity with more than 900 retailer shops and has seen a high development rate in its online administrations. One ought to be over 18 to wager on the site Mozzartbet.com. BCLB has given the permit to the site. Live wagering on games is offered including football, ball, tennis and other critical occasions. You can observe live spilling of your preferred round and put down online wagers.
49-Boyle SPORT
Ireland biggest and free bookmaker is known as BoyleSports. They contribute in the online space by adding the top of the line applications to the google play store which offer web based wagering, club, gaming, wagering and lottery administrations. By 2004, they had 77 shops, and in 2006 they opened their 100th store.
50-BetChris
In 2019, BetChris declared to enter the United Kingdom retail advertise with the popular bookmaker Gilbert. The organization's activity was extended in Northern Ireland which made the nation Ireland's biggest retail bookmaker.
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Gambling Guides Net - Latest Most Accurate Gambling Guides and Systems

SOURCE: https://gamblingguides.net
If you continue lurking around the site you may find some things like Baccarat, Roulette, Slots Guides and more as well as online casino games free page. Read some funny, some tragic, some melancholic and some anecdotic tales about gambling. Whether you like playing at a casino,an online casino or at various sportsbooks, these stories will help you improve your game by granting you intriguing insights about the gambling scene.
As technology improved, machines for gambling were created and video poker and slots resulted from the industrial revolution that brought on the new mechanical era. On this site you will find various tales and legends on gambling from many eras as well as gambling tips, news updates and sports betting lines.
Likewise, gambling on sports has always existed right from when Kings bet on elephant or horse racestill more modern times where people began gambling on games such as baseball, basketball or golf.
To ensure you enjoy a successful gambling experience, I suggest you read tips on gambling and follow them as you play. The listed practical gambling tips will help you improve your gaming skills, prolong your gaming period and eventually earn you money by at least preventing avoidable losses.
Below you will be able to find all the latest and hottest news about gambling. Are you one of the many gambling enthusiasts who love to play gambling games online or at land casinos whenever they get a chance to do so? I am one.
I have always wanted to be able to stay up-to-date with all the gambling news, tips, press releases, information and newly released casino gambling software. Just for this purpose, I have put together this section for you to save you the time and money of having to search the net endlessly for the most important and relevant information.
Yes – there are many sites where you can leave your email and they will send you updates regularly. But these generally are accompanied with a lot of ‘spam’ mail advertising this or that new casino. I don’t mind receiving an occasional email offer – but I get annoyed when I receive hundreds to my mail and they continue to come even after I unsubscribe.
Nothing of that here!
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Alpine Terror: Rules and Roles

In October, the two games hosted will be:
When signing up, you can choose one, select a preference, or say that you don't mind either way. While Game A isn’t inaccessible to beginners, Game B is expected to be more beginner-friendly than Game A. We're expecting Game A to be intricate, but does not require a past knowledge of HWW canon to play.
Frances waited outside Dr. Farnsworth’s Cambridge office for fifteen seconds that felt like fifteen hours. Foolish, really. Hadn’t she been there a million times before? What good cause would she have to lose her nerve? She rapped on the door thrice in quick succession.
“Gheorghe, be a good lad and let Miss Gambon in!” came a booming voice that she didn’t recognize.
The door swung open far quicker than Frances expected. She found herself face-to-face with a muscular man at least half a metre taller than her. He scowled.
“Oh, don’t mind him, Miss Gambon. I’m afraid he’s never found it in himself to learn proper manners.”
Unlike usual, Dr. Farnsworth wasn’t seated in his chintz armchair. Instead, he was standing next to a gentleman with a thick, sandy moustache whose suit smelled faintly of freshmint. They were both beaming.
“Dr. Farnsworth.” Frances’s eyes darted between them. “Er...I don’t mean to be curt, but I’m afraid I’m Dr. Gambon now.”
The man with the moustache looked at Dr. Farnsworth, who nodded. He rose to his feet. “My deepest apologies, Dr. Gambon. No offense was meant.” He extended his arm. “Lord Reginald Perryman III. Like you, I’m quite proud of my title. Would you be a dear and sit down?”
Frances sat. Lord Perryman snapped his fingers at Gheorghe, who withdrew a bottle of Glenmorangie from a red velvet pouch.
“Richard, would you happen to have three glasses? Gheorghe, could you pour for us?” He set the bottle on the desk. “Am I correct in assuming your Dr. Farnsworth has told you the purpose of this meeting?”
Frances nodded, her throat dry. “He has, Lord Perryman. As I understand it, you are aiming to assemble a team to canvas the Langeklaue Ruin Site.”
“That’s the long and short of it,” he said, beaming. “It’s odd that a site of such historical resonance has been examined so lackadaisically. Of course, the Austrian government’s instability has prevented them from throwing in their all, and our Prime Minister has no interest in a snowy mountain in a land he’s quite eager to forget all about. This is where I enter. Would you like a glass?”
Frances kneaded her knuckles together. “Er...I don’t think…”
“No need to be modest, Fran,” Dr. Farnsworth said. “Lord Perryman, Dr. Gambon would like a whiskey, as would I.”
Frances accepted the glass from Gheorghe wordlessly. The first sip was a balm on her anxious throat. “Thank you, Lord Perryman. Dr. Farnsworth.” She swallowed. “We’re all--that is, the archaeological community and Cambridge in particular--we’re all quite grateful for your willingness to fund an expedition like this, Lord Perryman. And your willingness to assemble such a team…”
Lord Perryman waved at the air. “It’s nothing, it’s nothing at all! If the Austrians have no interest in stepping in, I certainly shall. Of course, I have my own motives. My reputation is well-worn.” He took a deep sniff of his glass and smacked his lips. “The Langeklaue site is rumoured to be nearly untouched since the days of the Silk Road, and once you academics have your day, I daresay that my new wing needs decorating.”
Frances held back a grimace. Dr. Farnsworth had repeated the message often enough, but it never was pleasant to be reminded of the financial realities of her field. The truth was, it was very difficult to pursue research without private investment, and it was very difficult to pursue private investment without allowing them the centrepiece for their next dinner party.
“Never mind that,” Lord Perryman said. “I keep dallying away from my purpose. I asked Richard for recommendations on who to allow to staff this dig, and he continually mentioned your name, Dr. Gambon. He waxed poetic about your...what was her research on, Richard?”
“Stratigraphy, Lord Perryman.”
“That’s the one. Fascinating!” To his credit, Frances was almost convinced that he meant those words. “He also mentioned that you’re quick as a whip, decisive, and a uniquely skilled researcher...although, I daresay, he didn’t mention your striking beauty.”
Frances forced a smile, and said a silent thank you to her mentor. “Lord Perryman, Dr. Farnsworth, you flatter me. When do you anticipate departing for Langeklaue?”
“When do we depart?” Lord Perryman chuckled. “Dr. Gambon, I haven’t even begun to describe your team or your responsibilities yet!”
“No matter, Lord Perryman,” Frances said. “I’ve been awaiting this opportunity for a good long while. It would be my honour to help lead this expedition for you.”

Overview

The year is 1929. The setting, the Austrian Alps. A team of elite archaeologists has been sent to excavate the Langeklaue Ruin Site, which houses an ancient Silk Road trading post built on top of a Roman military outpost built on top of a Pagan temple. Unfortunately for you, not everyone wants you to be there. Welcome to Alpine Terror, a 100% original story created by MacabreGoblin, Moostronus and oomps62.
  • This game will run on combined day/night phases. This means that players must submit actions and lynch votes every day.
  • Lynch kills will resolve before night (action) kills. If your target is lynched, you will not be given a backup.
  • Each phase will run for approximately 24 hours. Phases will close at 10:00:00 PM EDT (UTC -4:00). Votes and actions are due before this time.
  • Full roles will be revealed after players die.
  • We will provide the names of the 3 players with the most votes in the lynch and how many votes they received.
  • Tie votes in the lynch will result in every affected party dying. One person will be lynched every day unless there is a tie.
  • On the action form, we will include the option not to submit an action. Role PMs will specify if you are not allowed to use that option.
  • You can not submit an action on the same person twice in a row, no matter what your role is.
  • Alternate accounts are allowed in this game! If you’re signing up with an alt account, make sure to tell us what your primary account is in the sign-up form!

Teams and Win Conditions

There will be two main teams in this game.
  • The Dig consists of all those who want the Langeklaue expedition to run smoothly. They will win when all those who are not aligned with The Dig are dead.
  • The Spirits are all those who wish to banish these meddlesome humans from the Langeklaue Ruin Site. They will win when all those who are not aligned with The Spirits are dead.
Any ulterior win conditions will be sent to the necessary party, if necessary.

Roles

We will have a great many roles for this game. Your role, affiliation and ability at the start of the game are not guaranteed to be your role, affiliation and ability at the end of the game. If your role, affiliation or ability are different or altered in any way, you will be informed in PM. These roles and abilities may or may not be listed on the sheet.
We will be listing the roles divided by class, along with a few other pieces of information:
  • whether they are a visiting role (V) or non-visiting role (NV)
  • whether they are a passive role (P), which does not require a submission on the action form, or an active role (A), which will require a submission on the action form
  • whether your role will be able to be performed every day (D), a limited number of times (L), or is non-applicable (N/A)
Roles may be added or subtracted depending on the number of people playing.

The Archaeologists

Class Name Title Mission
Archaeologists Aloysius Bernard The Firebrand Aloysius’s French blood can get him into trouble in the stuffy circles of academia, but the more he talks, the more people generally agree with him. If he makes ten or more game-related comments in a single phase, all players with three or fewer game related comments will have their lynch votes changed to match his. (NV) (P) (D)
Archaeologists Clara Eisenstein The Excavator Clara's purpose is to dig and dig and dig, relishing the interaction of historical periods beneath the soil. However, her favourite artefacts to unearth are the ones which force her and her colleagues out of their comfort zone in order to disentangle their meaning. Twice in the game, she will choose two players. If they are both affiliated with The Dig, their role abilities will be permanently swapped with each other. (V) (A) (L)
Archaeologists Richard M.A. Farnsworth The Mentor Dr. Farnsworth taught Frances at Cambridge. A warm and kind man, he’s always willing to provide a leg up to those who need it. If Frances is killed, he can choose another archaeologist to bestow her power upon. If he chooses poorly, though, it’ll mean his demise. (V) (A) (L)
Archaeologists Frances Gambon The Scholar Frances is staffing her very first dig, fewer than three weeks removed from defending her dissertation. What she lacks in experience, she more than makes up for in mental acuity and hard work. Three times in the game, she will be able to choose another player and copy their role for a single use. (V) (A) (L)
Archaeologists Cyril Higginbotham The Retiree Cyril has been on digs for most of his 78 years, and despite the creep of his arthritis, nobody has managed to drag him away from the field. He's made his name by surviving where others have failed. If he is still alive when 50% of the players have been killed, his lynch vote will be doubled for the rest of the game. (NV) (P) (L)
Archaeologists Otto Huber The Warden Otto is the dean of Austrian archaeologists, spearheading dig teams in his country since young hotshots like Frances and Sophia were in swaddlings. He's a stern, bald man who knows how to get the most out of his charges' particular talents, whether they like it or not. Three times per game, he can replicate the action of his first target onto his second target and double their efforts. (V) (A) (L)
Archaeologists Sophia Lutz The Up-And-Comer Dr. Lutz is a rising name in the archaeological world, using her sharply written papers and incisive lectures to gain access to digs all around her Geneva home. The money earned from her expeditions helps to finance her secret opium habit. Three times in the game, she will have the chance to indulge in her drugs. Because she is so insistent on keeping it secret, however, she will murder everyone who visits her those nights to preserve it. (NV) (A) (L)
Archaeologists Paul Meyer The Overseer Dr. Meyer is Dr. Huber's partner in crime, an efficiency maven and scientific bulldog who makes it his duty to know the doings of every single person on the dig. Each night, he can choose a player. He will then see the last three players who they voted for in the lynch. (NV) (A) (D)
Archaeologists Dolores Schwarzfeld The Wife Dolores is a charming presenter and a dedicated researcher, equally comfortable at both the secretly naughty conferences of Cambridge and the humid archives down below. She loves neither, however, as much as she loves her husband Morris. If Morris is attacked at night, she will die protecting him...and take down his attacker. (NV) (P) (L)
Archaeologists Morris Schwarzfeld The Husband Morris may love his wife Dolores, but he loves his scandalous underground games of poker more. If his wife found out, though, he'd be toast. Each night, he will "bet" on another player. Their action will only have a 50/50 shot of success. However, if he bets on Dolores, he loses his protection along with his marriage. (NV) (A) (D)

The Readers

Class Name Title Mission
Readers Cesare Federici The Archivist As an archivist, Cesare is known as an organizational genius, able to categorize based on just a glance. His alphabetization skills are top-notch, yet his work ethic is lacking. Three times over the course of the game, when he visits a strange player, he is able to deduce which letter their role's surname begins with. (V) (A) (L)
Readers Gladys Fox The Spiritualist Gladys is a perfectly capable (and, dare she say, highly competent) archaeologist, yet her chief acumen lies in her close personal connection to the spiritual world. Once per phase, she will submit the name of another player and learn their class. (V) (A) (D)
Readers Captain John Gladwell The Pilot Capt. Gladwell fought bravely for the RAF in the Great War, and studied diligently at Cambridge, but the horrors of No Man’s Land keep him awake at night. If he chooses to spy on a player, he will see all those who visited that player...and will receive the same consequences as the player would have. (V) (A) (D)
Readers Alyosha Medvedev The Haruspex Alyosha was born in three-family, one-room shack in the freezing depths of Yakutsk. There he learned three things: how to make a hearty borscht, how to make an ushanka, and how to divine a person's affiliation by reading their intestines. Twice per game Alyosha can unravel a dead player's intestines like so many nesting dolls to discover the affiliation hidden within. (NV) (A) (L)
Readers Evelyn Shaw The Romantic Evelyn is one part archaeologist, one part seductress, hopping from tent to tent the second dusk hits. Her aim: convince her fellows to abandon their love of modern surrealist dreck in favour of the sweet songs of Byron and Shelley. Every night she chooses someone to persuade and over the course of this conversation, she learns who (if anyone) they submitted an action on the prior night. (V) (A) (D)
Readers Herbert van Helsing The Historian Herbert is extremely well read, both on the history of the Langeklaue Ruin Site and the proper way to appreciate German chocolate. Alas, because his nose is in his books so often, he often forgets to look up and smell the roses. He can investigate a player and see whether they are loyal to The Dig. Unfortunately, when he learns that a player is not affiliated with The Dig, he is so dedicated to further research that he can only make a maximum of three comments in the main subreddit for one whole phase. (V) (A) (D)
Readers Johanna van Helsing The Erudite Johanna is the most talented, and most loved, of Herbert's nine nieces. He has taught her the history of Langeklaue, but as she is still an undergraduate student, she hasn't accumulated his depth of knowledge. When Herbert dies, she will inherit his role. Unfortunately, she will only get a result 50% of the time. (V) (A) (L)
At least one of the readers not named Johanna van Helsing will always receive false results for their investigations. There will be no pattern for the results or forewarning that the results are false.

The Protectors

Class Name Title Mission
Protectors Brienne Garfield The Watchdog Sir and Dame Garfield may not have let young Brienne play in the mud, but when she got accepted to Cambridge her studies couldn't tear her away from the rugby pitch. More than her physical strength, though, Brienne is known for her loyalty to her archaeological mentors. As long as Brienne is alive, Richard M.A. Farnsworth cannot be lynched. (NV) (P) (D)
Protectors Lieutenant Roland Kingery The Guardsman Lieutenant Kingery knows his way around a rifle, thanks to his service in the Great War, but his true strength comes in reading the room and stopping trouble before it starts. Each day, he can choose one individual. All of the lynch votes cast for them the next phase will be voided. (V) (A) (D)
Protectors Lady Helen Mortimer The Naturalist Lady Mortimer educated herself in the massive garden surrounding her family's estate, testing the potency of various herbs on less than eager volunteers until she settled on just the right medicinal mix. Every night, she’ll give her herbal blend to a player, which is so foul smelling that it prevents any action from being done to them. It will also prevent them from carrying through any action for the entire day, thanks to its numbing powers. (V) (A) (D)
Protectors Dr. Edelweiss Müller The Scientist Dr. Edelweiss Müller trained at the University of Berlin and has become a fast favourite of Germany’s rising political elite for her willingness to push the boundaries of conventional medicine. Because of her nerve, she can go farther than your average doctor. She can choose one person per night and protect them against all attacks. (V) (A) (D)
Protectors Dr. Erna Müller The Medic Like her twin sister Edelweiss, she trained at University of Berlin. Unlike Edelweiss, she is a by-the-book, no nonsense medical specialist with zero tolerance for bending the lines of the Hippocratic Oath. She’s not as effective as her sister, but she is a talent. Her targets, if they are attacked, will have their deaths delayed by one phase. (V) (A) (D)
Protectors Gheorghe Popescu The Bodyguard Gheorghe has been hired by Lord Reginald Perryman III as his personal guard. Strong, silent and descended from good Carpathian stock, a mere glance from him can freeze intruders. As long as Gheorghe is alive, nobody can visit Lord Perryman at night. (NV) (P) (D)
Protectors Marcus Schmidt The Mountaineer Marcus knows the treacherous alpine passes more than anyone else, and while his mountaineering ethics technically prevent him from leading people astray, he’s been known to have an accident or two. Three times in the game, he’s able to point another player in the wrong direction and watch them fall off the side of the mountain. Unfortunately, if they share the same team as him, his next attempt at pointing another player astray has a 50% chance of success and a 50% chance of Marcus losing his footing and plummeting to his death. (V) (A) (L)
Despite both Edelweiss and Erna having medical degrees, one of them is secretly a quack. All of their protections will fail without forewarning.

The Civilians

Class Name Title Mission
Civilians Maria Bonneville The Collector Maria's sprawling Provençal mansion has a collection of curios second only to Lord Perryman III's in Europe. Whereas Lord Perryman adores the opulence of history, Maria prefers to dabble in the old traces of the occult. Maria has three jewels: Emerald of Evanescence, Onyx of Obscurity, and Ambiguous Amethyst. She can smash each jewel once, releasing the magic within, but no more than one per night. Each jewel contains a different form of magic and Maria won't know which jewel corresponds to which result. (NV) (A) (L)
Civilians Gerhard Holtz The Postman Very few Austrian postmen are willing to brave the trek to the Langeklaue Ruin Site in order to deliver packages and letters from home. Gerhard is one of them. However, due to his privileged position, he is able to control the flow of information. Each phase, he will designate one player whose messages he is willing to deliver. The next phase, that player will write a 75 character private message to deliver to any other player in the game. (V) (A) (D)
Civilians Mary-Alice Hughes The Journalist Tough and tenacious, Mary-Alice knows that there's something suspicious at Langeklaue. She uses her charm to uncover more than anyone would expect from someone her age. Every three phases, she will learn how many are loyal to The Dig. (NV) (P) (L)
Civilians Katja Kraus The Hermit Katja is not an archaeologist, nor is she a financier, but moved to the Alps years before to escape the German economic crisis post-Versailles and live off the land. She will duplicate the loyalty of the first person to visit her in the game. If the visitor is Marcus, she will not die, but will duplicate his ability as well. (NV) (P) (L)
Civilians Francesco Marino The Recordskeeper Francesco is meticulous, punctual, and a master of efficiency. He is the one who has access to the basket inside which the lynch votes are contained. Each phase, he will get a list of who voted for the phase's victim. (NV) (P) (D)
Civilians Lord Reginald Perryman III The Financier Lord Perryman: mining baron by day, curio enthusiast by night. He commissions archaeological digs the world over in hopes that he’ll unearth a new item for his personal collection at his manor in Cheshire, which he proudly states rivals the British Museum’s. Because he is financing the dig, all lynch votes cast for him will be discarded. (NV) (P) (D)
Civilians Reginald Perryman IV The Heir Reggie, as his friends call him, is Lord Perryman’s oldest son. He lacks his father’s business acumen and love of antiques, but shares his passion for thick moustaches and brandy. If his father dies before a predetermined point in time, he will inherit his ability. If his father doesn’t die, he will choose a new destiny. (NV) (P) (L)
Civilians Edgar Pence The Accountant Edgar doesn't necessarily love his job, but someone needs to take care of the dreary duty of allocating the paycheques and it may as well be him. For a spot of mischief, once per phase, he can withhold someone's paycheque. They will then be prevented from performing their action. (V) (A) (D)

The Crew

Class Name Title Mission
Crew Elsie Bottomley The Canadian Elsie just loves life! She has no special skills in any way (except in the way that everyone's special), but gosh darn it does she have enthusiasm! She has very special skill of voting for the lynch victim every day, just like everyone else. (NV) (P) (N/A)
Crew Ernesto Buono The Coachman Ernesto may not have grown up dreaming of being a coachman (his goal was a calcio superstar), but he does his job with pride. He's a very meticulous worker who has full control over who enters into which caravan, and he exercises the right to change troublesome arrangements if need be. Each night, he will swap two players. If player A is swapped for player B, ALL actions done to player B will happen to player A and vice versa. (V) (A) (D)
Crew Lenora Clemont The Amateur Lenora is an amateur mountaineer with cat-like agility who usually becomes a fast favourite among digs for her refreshing lack of pretention. Because of her social charm, she can be essential at worming her way into the discourse. Every night, she can choose one person whose lynch votes received will be wiped clean for that phase. (V) (A) (D)
Crew Niklas Eriksson The Cook The Langeklaue Ruin Site is too rugged for fine china, but Niklas knows that his roast venison tastes just as scrumptious on rounded planks of wood. If he is attacked at night, he'll offer his visitor a board of his latest culinary creation. They have a 50% chance of being so satisfied that they will turn around and return without attacking. (NV) (P) (D)
Crew Arthur Kissinger The Hunter Arthur Kissinger is a carnivore to the bone. He takes immense pride in tracking down what he believes to be the true source of nutrition for the camp, unlike that narcissistic simperer Ivy: small fowl and larger game. If Ivy dies before he does, his lynch vote will be doubled. (NV) (P) (L)
Crew Ethel Kopp The Attendant Ethel is beloved around the central European digs for her wide smile, bright skirts, and prompt delivery of water to the thirsty diggers. The archaeologists at the site know that her services are integral to the success of the dig and their own safety. Twice per game, choose someone and if they submitted an action, guarantee that it succeeds even when it wouldn't have otherwise. (V) (A) (L)
Crew Hugo Lapointe The Misfit Hugo is just about the only person unable to find love in his hometown of Paris, France. While some have come to the Dig for adventure, some for work, and some for sport, Hugo has come to this secluded Alpine camp to find love. At the beginning of the game he will choose another player to woo. If the chosen player dies, Hugo will die with them. (NV) (A) (L)
Crew Ivy Lowry The Gatherer Ivy Lowry is an omnivore to the root. She takes immense pride in tracking down what she believes to be the true source of nutrition for the camp, unlike that arrogant simpleton Arthur: root vegetables and local mushrooms. *If Arthur dies before she does, her lynch vote will be doubled. * (NV) (P) (L)
Crew Marlene O'Donoghue The Laundress A ruin site is no place for stiff ironed shirts and fine skirts, yet Marlene has somehow acquired that dreary task...and the ruin site lacks sufficient access to her favourite gin. At the end of a long day, she's so grumpy that she'll fight anyone who crosses her path. If she attacked in the night, no matter by whom, she will take them down with her. (NV) (P) (L)
Crew Janusz Orlowski The Vegan Vegans are good at finding other vegans, and Janusz is no exception. While there aren't terribly many who share his dietary proclivities in his native Poland, he has far more luck on his multinational archaeological digs that draw from the rest of Europe. Two times in a game, he will submit a name, and will find someone who shares the same affiliation as that person. (V) (A) (L)
Crew Gizella Racz The Skeptic Gizella hasn't become a dig regular in her native Hungary by mere chance. No, despite not having the formal training of many of the archaeologists, she's noted for asking the tough questions and determining whether the latest lifechanging artefact is a forgery or not. Once in the game, she will choose one player. She will find out whether or not they're a fraud. (V) (A) (L)
Crew Abram Rosenberger The Groundskeeper Abram has been keeping the grounds for Lord Perryman and his family for over three decades. He's had to clean up after the Lord's hunting parties, garden parties, croquet parties, and the odd golf party. In the process, he's learned a thing or two about footprints. Once during the game, he can choose a tent, and will learn how many people came and left from the tent that night. (NV) (A) (L)
Crew Gonzalo Vidal The Bootlegger Gonzalo isn't technically a member of the crew, but his ability to carry a dozen bottles of scotch up a mountain without breaking any makes him among the dig's favourites. That said, because he is an outsider, he naturally looks suspicious to those in charge. Whenever he is investigated by one who can determine affiliation, he will always show up as against The Dig. (NV) (P) (D)
Crew Joel Wilhelm The Musician When you're stressed after a long day at the dig, Carnegie Hall jazz virtuoso Joel Wilhelm is here to take out his piano and sing a little song for the weary masses. However, some days his skills are more transcendent than others. Once in the game, he's able to play a song so stellar, so pure, that the entire crew at Langeklaue will relax and share their secrets. In that phase, the full lynch voting results will be posted. (NV) (A) (L)

The Spirits

Unlike the other groups listed above, you will not learn the names of the spirits. Instead, you will learn their abilities. Not every ability listed here will be in play. These abilities may or may not be duplicated. Spirits will have the ability to communicate in a private subreddit. The ability to kill is inheritable should the previous killer die.
Spirit Ability
A bloodthirsty spirit can go forth each night to drag a member of the Dig to an early grave. (V) (A) (D)
A restless spirit can replicate one target's action onto a second target. It can only do this every other night, and cannot replicate the same player's action twice in a row. (V) (A) (L)
A shy spirit can use their powers of illusion to always appear as a member of the Dig when investigated. (NV) (P) (D)
A distracted spirit can increase all investigator's chances of failure if it stays quiet enough through the day to focus its powers. This spirit must comment fewer than three times in a given phase to be successful. (NV) (P) (D)
A lonely spirit can choose a lover each night, doubling that player's vote. If its lover should perish, so will this spirit. If the spirit dies, its lover will accompany it to the grave. (NV) (A) (D)
A manipulative spirit can use their magical puppet strings to change the target of one player's action every night. (V) (A) (D)
A vengeful spirit can choose a victim to take with it to the grave when it dies. (NV) (A) (L)
A helpful spirit can, once per game, choose to reveal the phase's lynch vote results publicly. (NV) (A) (L)
A cheeky spirit can cast an aura of darkness over a member of the Dig, making the target appear as the wrong role and affiliation to all investigators. (V) (A) (D)
A crafty spirit can hide a target's role and affiliation reveal three times in the game. (V) (A) (L)
A sneaky spirit can permanently rob another player of their abilities once. (V) (A) (L)
A pacifist spirit may align with their comrades' goals, but they are personally unwilling to shed any blood in the process. They will be unable to kill even if they're the last spirit alive. (NV) (P) (N/A)

Rules and Additional Information

In addition to the already established sidebar rules, we would like to inform players of the following...

PMs

All communications with the facilitators should be considered private, and their wording should not be used to confirm or deny identity, actions, or any other information. This does not mean you cannot share information revealed to you but the wording is private. Violators of this rule will be removed from the game immediately, no questions asked.

Activity

If you fail to vote or submit a night action for 3 days total, you will be removed from the game.

Editing Comments

If you are editing comments, it should be made clear why you’re editing. If you made an error, use strikethroughs on the information you want removed, but don’t delete it. If you want to add something, put it at the end what you’re adding. Do not share information, then immediately edit your comment to hide what you said from others. Do not delete comments, period.

Codes and Keys

Comments in this game should be in English and free of encryption. We ask that players do not try to find workarounds to this.

Events

This game will contain events. These events will have game-related consequences.

Diary Entries

Do you have anything you need to get off your chest? One of the fun parts of Werewolves is that players get the chance to record their thoughts on the game as it is ongoing. Each player will have access to the diary form and all diary entries will be released at the end of the game, so yanno, don’t be a dick.

Ghosts and Spectators

We will be allowing spectators to follow the game from /HogwartsGhosts if they’re unable to play. Only living players are allowed to comment on the game threads in /HogwartsWerewolvesA, which means that neither ghosts nor spectators are allowed to do so. Failure to comply will result in you being banned from commenting in the sub.

Behavior and Role Play

Werewolves is a game of lying, deceit, manipulation, and broken hearts. There will be disputes. There will be arguments. There will be tough questions. There will be people calling you a liar. There will be people accusing you of things you did not do. Many of these things will rely on circumstantial, or hilariously thin, evidence. As facilitators, we will be enforcing the established rules of the game, but we will not be stepping in on any of these interpersonal disputes, within reason. The best way to tell someone that you don’t like their attitude is with a lynch vote. If things get too out of hand, we ask that the players be the change they wish to see in the game and try to de-escalate conflict themselves.

Timeline

  • Signups will close Saturday September 30 at 6:00 PM EDT (UTC -4:00) with role PMs going out shortly after.
  • Players will have about 24 hours to confirm their spot in the game. Confirmations are due Sunday October 1 at 6:00 PM EDT (UTC -4:00).
  • The Day 0 event will begin shortly after the confirmation period ends and will close at the standard game time of 10:00 PM EDT (UTC -4:00) on Monday October 2.
  • If any roles need to be reassigned due to non-confirmations, we will do that during the Day 0 event.

Signups

Signup here

Edits will be logged here:

Additional roles for Alpine Terror are linked in this comment.
submitted by AlpinaeMusae to HogwartsWerewolves [link] [comments]

Fantasy Sports / Esports - Digital Fantasy Sports (DFS) - Update

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Link to ANN: https://bitcointalk.org/index.php?topic=2223626.0

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Alpine Terror: Rules and Roles

ATTENTION

This comment summarizes additions/edits that were made to the initial rules and roles post. Those edits are incorporated into this version.
Frances waited outside Dr. Farnsworth’s Cambridge office for fifteen seconds that felt like fifteen hours. Foolish, really. Hadn’t she been there a million times before? What good cause would she have to lose her nerve? She rapped on the door thrice in quick succession.
“Gheorghe, be a good lad and let Miss Gambon in!” came a booming voice that she didn’t recognize.
The door swung open far quicker than Frances expected. She found herself face-to-face with a muscular man at least half a metre taller than her. He scowled.
“Oh, don’t mind him, Miss Gambon. I’m afraid he’s never found it in himself to learn proper manners.”
Unlike usual, Dr. Farnsworth wasn’t seated in his chintz armchair. Instead, he was standing next to a gentleman with a thick, sandy moustache whose suit smelled faintly of freshmint. They were both beaming.
“Dr. Farnsworth.” Frances’s eyes darted between them. “Er...I don’t mean to be curt, but I’m afraid I’m Dr. Gambon now.”
The man with the moustache looked at Dr. Farnsworth, who nodded. He rose to his feet. “My deepest apologies, Dr. Gambon. No offense was meant.” He extended his arm. “Lord Reginald Perryman III. Like you, I’m quite proud of my title. Would you be a dear and sit down?”
Frances sat. Lord Perryman snapped his fingers at Gheorghe, who withdrew a bottle of Glenmorangie from a red velvet pouch.
“Richard, would you happen to have three glasses? Gheorghe, could you pour for us?” He set the bottle on the desk. “Am I correct in assuming your Dr. Farnsworth has told you the purpose of this meeting?”
Frances nodded, her throat dry. “He has, Lord Perryman. As I understand it, you are aiming to assemble a team to canvas the Langeklaue Ruin Site.”
“That’s the long and short of it,” he said, beaming. “It’s odd that a site of such historical resonance has been examined so lackadaisically. Of course, the Austrian government’s instability has prevented them from throwing in their all, and our Prime Minister has no interest in a snowy mountain in a land he’s quite eager to forget all about. This is where I enter. Would you like a glass?”
Frances kneaded her knuckles together. “Er...I don’t think…”
“No need to be modest, Fran,” Dr. Farnsworth said. “Lord Perryman, Dr. Gambon would like a whiskey, as would I.”
Frances accepted the glass from Gheorghe wordlessly. The first sip was a balm on her anxious throat. “Thank you, Lord Perryman. Dr. Farnsworth.” She swallowed. “We’re all--that is, the archaeological community and Cambridge in particular--we’re all quite grateful for your willingness to fund an expedition like this, Lord Perryman. And your willingness to assemble such a team…”
Lord Perryman waved at the air. “It’s nothing, it’s nothing at all! If the Austrians have no interest in stepping in, I certainly shall. Of course, I have my own motives. My reputation is well-worn.” He took a deep sniff of his glass and smacked his lips. “The Langeklaue site is rumoured to be nearly untouched since the days of the Silk Road, and once you academics have your day, I daresay that my new wing needs decorating.”
Frances held back a grimace. Dr. Farnsworth had repeated the message often enough, but it never was pleasant to be reminded of the financial realities of her field. The truth was, it was very difficult to pursue research without private investment, and it was very difficult to pursue private investment without allowing them the centrepiece for their next dinner party.
“Never mind that,” Lord Perryman said. “I keep dallying away from my purpose. I asked Richard for recommendations on who to allow to staff this dig, and he continually mentioned your name, Dr. Gambon. He waxed poetic about your...what was her research on, Richard?”
“Stratigraphy, Lord Perryman.”
“That’s the one. Fascinating!” To his credit, Frances was almost convinced that he meant those words. “He also mentioned that you’re quick as a whip, decisive, and a uniquely skilled researcher...although, I daresay, he didn’t mention your striking beauty.”
Frances forced a smile, and said a silent thank you to her mentor. “Lord Perryman, Dr. Farnsworth, you flatter me. When do you anticipate departing for Langeklaue?”
“When do we depart?” Lord Perryman chuckled. “Dr. Gambon, I haven’t even begun to describe your team or your responsibilities yet!”
“No matter, Lord Perryman,” Frances said. “I’ve been awaiting this opportunity for a good long while. It would be my honour to help lead this expedition for you.”

Overview

The year is 1929. The setting, the Austrian Alps. A team of elite archaeologists has been sent to excavate the Langeklaue Ruin Site, which houses an ancient Silk Road trading post built on top of a Roman military outpost built on top of a Pagan temple. Unfortunately for you, not everyone wants you to be there. Welcome to Alpine Terror, a 100% original story created by MacabreGoblin, Moostronus and oomps62.
  • This game will run on combined day/night phases. This means that players must submit actions and lynch votes every day.
  • Lynch kills will resolve before night (action) kills. If your target is lynched, you will not be given a backup.
  • Each phase will run for approximately 24 hours. Phases will close at 10:00:00 PM EDT (UTC -4:00). Votes and actions are due before this time.
  • Full roles will be revealed after players die.
  • We will provide the names of the 3 players with the most votes in the lynch and how many votes they received.
  • Tie votes in the lynch will result in every affected party dying. One person will be lynched every day unless there is a tie.
  • On the action form, we will include the option not to submit an action. Role PMs will specify if you are not allowed to use that option.
  • You can not submit an action on the same person twice in a row, no matter what your role is.
  • Alternate accounts are allowed in this game! If you’re signing up with an alt account, make sure to tell us what your primary account is in the sign-up form!

Teams and Win Conditions

There will be two main teams in this game.
  • The Dig consists of all those who want the Langeklaue expedition to run smoothly. They will win when all those who are not aligned with The Dig are dead.
  • The Spirits are all those who wish to banish these meddlesome humans from the Langeklaue Ruin Site. They will win when all those who are not aligned with The Spirits are dead.
Any ulterior win conditions will be sent to the necessary party, if necessary.

Roles

We will have a great many roles for this game. Your role, affiliation and ability at the start of the game are not guaranteed to be your role, affiliation and ability at the end of the game. If your role, affiliation or ability are different or altered in any way, you will be informed in PM. These roles and abilities may or may not be listed on the sheet.
We will be listing the roles divided by class, along with a few other pieces of information:
  • whether they are a visiting role (V) or non-visiting role (NV)
  • whether they are a passive role (P), which does not require a submission on the action form, or an active role (A), which will require a submission on the action form
  • whether your role will be able to be performed every day (D), a limited number of times (L), or is non-applicable (N/A)
Roles may be added or subtracted depending on the number of people playing.

The Archaeologists

Class Name Title Mission
Archaeologists Aloysius Bernard The Firebrand Aloysius’s French blood can get him into trouble in the stuffy circles of academia, but the more he talks, the more people generally agree with him. If he makes ten or more game-related comments in a single phase, all players with three or fewer game related comments will have their lynch votes changed to match his. (NV) (P) (D)
Archaeologists Clara Eisenstein The Excavator Clara's purpose is to dig and dig and dig, relishing the interaction of historical periods beneath the soil. However, her favourite artefacts to unearth are the ones which force her and her colleagues out of their comfort zone in order to disentangle their meaning. Twice in the game, she will choose two players. If they are both affiliated with The Dig, their role abilities will be permanently swapped with each other. (V) (A) (L)
Archaeologists Camilla Everleigh The Ideologue Dr. Everleigh's most praised and most condemned attribute is that she refuses to stay silent. If everyone believes an artefact dates to Republican Rome but she's positive it comes from the Regal period, she will badger her colleagues until they accept her view. Once in the game, she can make her lynch vote count as five votes. (NV) (A) (L)
Archaeologists Richard M.A. Farnsworth The Mentor Dr. Farnsworth taught Frances at Cambridge. A warm and kind man, he’s always willing to provide a leg up to those who need it. If Frances is killed, he can choose another archaeologist to bestow her power upon. If he chooses poorly, though, it’ll mean his demise. (V) (A) (L)
Archaeologists Frances Gambon The Scholar Frances is staffing her very first dig, fewer than three weeks removed from defending her dissertation. What she lacks in experience, she more than makes up for in mental acuity and hard work. Three times in the game, she will be able to choose another player and copy their role for a single use. (V) (A) (L)
Archaeologists Giovanni Gervasio The Brownnoser Giovanni is a polarizing figure in the archaeological community; he's noted for asking tons of questions, annoying professors, and always winding up with unforeseen information. Three times in a game, he will choose a person. He will then see everyone who voted for them in that day's lynch vote. (NV) (A) (L)
Archaeologists Cyril Higginbotham The Retiree Cyril has been on digs for most of his 78 years, and despite the creep of his arthritis, nobody has managed to drag him away from the field. He's made his name by surviving where others have failed. If he is still alive when 50% of the players have been killed, his lynch vote will be doubled for the rest of the game. (NV) (P) (L)
Archaeologists Otto Huber The Warden Otto is the dean of Austrian archaeologists, spearheading dig teams in his country since young hotshots like Frances and Sophia were in swaddlings. He's a stern, bald man who knows how to get the most out of his charges' particular talents, whether they like it or not. Three times per game, he can replicate the action of his first target onto his second target and double their efforts. (V) (A) (L)
Archaeologists Magdalena Kostrova The Savant Hailing from rural Slovakia, Miroslava and Magdalena are both specially talented and sensitive historians...yet only together. They complement each other's skills uniquely and grow sullen when alone. Every night, Magdalena will choose a target. This target will be the recipient of Miroslava's action, should she choose to give her sister the tools. (V) (A) (D)
Archaeologists Miroslava Kostrova The Prodigy Hailing from rural Slovakia, Miroslava and Magdalena are both specially talented and sensitive historians...yet only together. They complement each other's skills uniquely and grow sullen when alone. Miroslava will choose whether to attack, role block, or protect. She can only choose each one once per game, and she will not know who her sister decides to target each night. (NV) (A) (L)
Archaeologists Octavia Lu The Sinologist It's a lonely road for a historical Chinese architecture expert at an English university, but Dr. Lu makes do. She gets herself invited to continental European digs (the ones Cambridge is willing to fund) and in her eternal enthusiasm, manages to convince others to let her do their jobs for them. Three times in the game, Octavia will choose a target. She will perform that target's action that night instead of them, and will gain the benefits and consequences in their stead. (V) (A) (L)
Archaeologists Sophia Lutz The Up-And-Comer Dr. Lutz is a rising name in the archaeological world, using her sharply written papers and incisive lectures to gain access to digs all around her Geneva home. The money earned from her expeditions helps to finance her secret opium habit. Three times in the game, she will have the chance to indulge in her drugs. Because she is so insistent on keeping it secret, however, she will murder everyone who visits her those nights to preserve it. (NV) (A) (L)
Archaeologists Paul Meyer The Overseer Dr. Meyer is Dr. Huber's partner in crime, an efficiency maven and scientific bulldog who makes it his duty to know the doings of every single person on the dig. Each night, he can choose a player. He will then see the last three players who they voted for in the lynch. (NV) (A) (D)
Archaeologists Dolores Schwarzfeld The Wife Dolores is a charming presenter and a dedicated researcher, equally comfortable at both the secretly naughty conferences of Cambridge and the humid archives down below. She loves neither, however, as much as she loves her husband Morris. If Morris is attacked at night, she will die protecting him...and take down his attacker. (NV) (P) (L)
Archaeologists Morris Schwarzfeld The Husband Morris may love his wife Dolores, but he loves his scandalous underground games of poker more. If his wife found out, though, he'd be toast. Each night, he will "bet" on another player. Their action will only have a 50/50 shot of success. However, if he bets on Dolores, he loses his protection along with his marriage. (NV) (A) (D)
Archaeologists Algernon Snidely The Sweet-Talker Before making the leap to Cambridge, Algernon was a noted Shakespearean child actor. His gift of gab is so profound that he's found himself included on many groundbreaking digs despite still being an untested undergraduate. Twice in the game, he can use his gift of gab to ensure the town's top two lynch targets both die. (NV) (A) (L)

The Readers

Class Name Title Mission
Readers Cesare Federici The Archivist As an archivist, Cesare is known as an organizational genius, able to categorize based on just a glance. His alphabetization skills are top-notch, yet his work ethic is lacking. Three times over the course of the game, when he visits a strange player, he is able to deduce which letter their role's surname begins with. (V) (A) (L)
Readers Gladys Fox The Spiritualist Gladys is a perfectly capable (and, dare she say, highly competent) archaeologist, yet her chief acumen lies in her close personal connection to the spiritual world. Once per phase, she will submit the name of another player and learn their class. (V) (A) (D)
Readers Captain John Gladwell The Pilot Capt. Gladwell fought bravely for the RAF in the Great War, and studied diligently at Cambridge, but the horrors of No Man’s Land keep him awake at night. If he chooses to spy on a player, he will see all those who visited that player...and will receive the same consequences as the player would have. (V) (A) (D)
Readers Alyosha Medvedev The Haruspex Alyosha was born in three-family, one-room shack in the freezing depths of Yakutsk. There he learned three things: how to make a hearty borscht, how to make an ushanka, and how to divine a person's affiliation by reading their intestines. Twice per game Alyosha can unravel a dead player's intestines like so many nesting dolls to discover the affiliation hidden within. (NV) (A) (L)
Readers Murphy O'Connor The Sentinel Murphy is far more comfortable at night than under the baking sun of the day. His moonlit strolls of Langeklaue allow him to look at the site and interpret it in a different way than others. Once in the game, he can visit a target. He will see which roles visited them, rather than players. (V) (A) (L)
Readers Evelyn Shaw The Romantic Evelyn is one part archaeologist, one part seductress, hopping from tent to tent the second dusk hits. Her aim: convince her fellows to abandon their love of modern surrealist dreck in favour of the sweet songs of Byron and Shelley. Every night she chooses someone to persuade and over the course of this conversation, she learns who (if anyone) they submitted an action on the prior night. (V) (A) (D)
Readers Herbert van Helsing The Historian Herbert is extremely well read, both on the history of the Langeklaue Ruin Site and the proper way to appreciate German chocolate. Alas, because his nose is in his books so often, he often forgets to look up and smell the roses. He can investigate a player and see whether they are loyal to The Dig. Unfortunately, when he learns that a player is not affiliated with The Dig, he is so dedicated to further research that he can only make a maximum of three comments in the main subreddit for one whole phase. (V) (A) (D)
Readers Johanna van Helsing The Erudite Johanna is the most talented, and most loved, of Herbert's nine nieces. He has taught her the history of Langeklaue, but as she is still an undergraduate student, she hasn't accumulated his depth of knowledge. When Herbert dies, she will inherit his role. Unfortunately, she will only get a result 50% of the time. (V) (A) (L)
At least one of the readers not named Johanna van Helsing will always receive false results for their investigations. There will be no pattern for the results or forewarning that the results are false.

The Protectors

Class Name Title Mission
Protectors Tobias Eichhorn The Craven Dr. Eichhorn is known for two things in Austria: his meticulous research habits, and his almost pathological unwillingness to take a side in the often heated debates within the archaeological community. Once in the game, he can hide from the chaos and protect himself from both lynching and night actions. (NV) (A) (L)
Protectors Brienne Garfield The Watchdog Sir and Dame Garfield may not have let young Brienne play in the mud, but when she got accepted to Cambridge her studies couldn't tear her away from the rugby pitch. More than her physical strength, though, Brienne is known for her loyalty to her archaeological mentors. As long as Brienne is alive, Richard M.A. Farnsworth cannot be lynched. (NV) (P) (D)
Protectors Lieutenant Roland Kingery The Guardsman Lieutenant Kingery knows his way around a rifle, thanks to his service in the Great War, but his true strength comes in reading the room and stopping trouble before it starts. Each day, he can choose one individual. All of the lynch votes cast for them the next phase will be voided. (V) (A) (D)
Protectors Lady Helen Mortimer The Naturalist Lady Mortimer educated herself in the massive garden surrounding her family's estate, testing the potency of various herbs on less than eager volunteers until she settled on just the right medicinal mix. Every night, she’ll give her herbal blend to a player, which is so foul smelling that it prevents any action from being done to them. It will also prevent them from carrying through any action for the entire day, thanks to its numbing powers. (V) (A) (D)
Protectors Dr. Edelweiss Müller The Scientist Dr. Edelweiss Müller trained at the University of Berlin and has become a fast favourite of Germany’s rising political elite for her willingness to push the boundaries of conventional medicine. Because of her nerve, she can go farther than your average doctor. She can choose one person per night and protect them against all attacks. (V) (A) (D)
Protectors Dr. Erna Müller The Medic Like her twin sister Edelweiss, she trained at University of Berlin. Unlike Edelweiss, she is a by-the-book, no nonsense medical specialist with zero tolerance for bending the lines of the Hippocratic Oath. She’s not as effective as her sister, but she is a talent. Her targets, if they are attacked, will have their deaths delayed by one phase. (V) (A) (D)
Protectors Dr. Esther Müller The Theorist Dr. Esther Müller is lesser known than both of her sisters, having never truly mastered the knack of careerism. She also has yet to master the knack of keeping her nerve, as despite her prodigious skill, the sight of blood makes her faint. Each night, she will protect her target from all night attacks. However, due to her nausea, she can only comment a maximum of three times the phase after successfully saving someone from death. (V) (A) (D)
Protectors Father Nicolas LaPaglia The Priest Father LaPaglia knows little about archaeology, but he knows much about souls...and with the amount of devout Catholics on the trip, he finds that a spot of prayer (and a nice mug of hot cocoa) never gets wasted. Once per game, he can bless a player and protect them from all night attacks. (V) (A) (L)
Protectors Gheorghe Popescu The Bodyguard Gheorghe has been hired by Lord Reginald Perryman III as his personal guard. Strong, silent and descended from good Carpathian stock, a mere glance from him can freeze intruders. As long as Gheorghe is alive, nobody can visit Lord Perryman at night. (NV) (P) (D)
Protectors Neville Robbins The Shaman Neville knows that the supernatural exists, and he's frankly tired of trying to prove himself to his colleagues, none of whom save Gladys believe him. Instead of working for popular support, he reaches into his imperfect texts and attempts to deal with the clearly spiritual activity himself. Three times in the game, he will choose a target. If he chooses a non-Spirit, nothing happens. If he chooses a spirit, they have a 50% chance of dying. (V) (A) (L)
Protectors Marcus Schmidt The Mountaineer Marcus knows the treacherous alpine passes more than anyone else, and while his mountaineering ethics technically prevent him from leading people astray, he’s been known to have an accident or two. Three times in the game, he’s able to point another player in the wrong direction and watch them fall off the side of the mountain. Unfortunately, if they share the same team as him, his next attempt at pointing another player astray has a 50% chance of success and a 50% chance of Marcus losing his footing and plummeting to his death. (V) (A) (L)
Despite all three of Edelweiss, Erna and Esther having medical degrees, one of them is secretly a quack. All of their protections will fail without forewarning.

The Civilians

Class Name Title Mission
Civilians Maria Bonneville The Collector Maria's sprawling Provençal mansion has a collection of curios second only to Lord Perryman III's in Europe. Whereas Lord Perryman adores the opulence of history, Maria prefers to dabble in the old traces of the occult. Maria has three jewels: Emerald of Evanescence, Onyx of Obscurity, and Ambiguous Amethyst. She can smash each jewel once, releasing the magic within, but no more than one per night. Each jewel contains a different form of magic and Maria won't know which jewel corresponds to which result. (NV) (A) (L)
Civilians Gerhard Holtz The Postman Very few Austrian postmen are willing to brave the trek to the Langeklaue Ruin Site in order to deliver packages and letters from home. Gerhard is one of them. However, due to his privileged position, he is able to control the flow of information. Each phase, he will designate one player whose messages he is willing to deliver. The next phase, that player will write a 75 character private message to deliver to any other player in the game. (V) (A) (D)
Civilians Mary-Alice Hughes The Journalist Tough and tenacious, Mary-Alice knows that there's something suspicious at Langeklaue. She uses her charm to uncover more than anyone would expect from someone her age. Every three phases, she will learn how many are loyal to The Dig. (NV) (P) (L)
Civilians Katja Kraus The Hermit Katja is not an archaeologist, nor is she a financier, but moved to the Alps years before to escape the German economic crisis post-Versailles and live off the land. She will duplicate the loyalty of the first person to visit her in the game. If the visitor is Marcus, she will not die, but will duplicate his ability as well. (NV) (P) (L)
Civilians Francesco Marino The Recordskeeper Francesco is meticulous, punctual, and a master of efficiency. He is the one who has access to the basket inside which the lynch votes are contained. Each phase, he will get a list of who voted for the phase's victim. (NV) (P) (D)
Civilians Lord Reginald Perryman III The Financier Lord Perryman: mining baron by day, curio enthusiast by night. He commissions archaeological digs the world over in hopes that he’ll unearth a new item for his personal collection at his manor in Cheshire, which he proudly states rivals the British Museum’s. Because he is financing the dig, all lynch votes cast for him will be discarded. (NV) (P) (D)
Civilians Reginald Perryman IV The Heir Reggie, as his friends call him, is Lord Perryman’s oldest son. He lacks his father’s business acumen and love of antiques, but shares his passion for thick moustaches and brandy. *If his father dies before a predetermined point in time, he will inherit his ability. If his father doesn’t die, he will choose a new destiny. * (NV) (P) (L)
Civilians Edgar Pence The Accountant Edgar doesn't necessarily love his job, but someone needs to take care of the dreary duty of allocating the paycheques and it may as well be him. For a spot of mischief, once per phase, he can withhold someone's paycheque. They will then be prevented from performing their action. (V) (A) (D)
Civilians Gottfried Probst The Postman's Apprentice Gottfried has been apprenticing under Gerhard for 6 months now. While he's eager to make the trek to the Langeklaue Ruin Site, he's not quite as adept at relaying messages as Gerhard. Each phase, he will designate one player whose messages he is willing to deliver. The next phase, that player will write a 25 character private message to deliver to any other player in the game. (V) (A) (D)

The Crew

Class Name Title Mission
Crew Elsie Bottomley The Canadian Elsie just loves life! She has no special skills in any way (except in the way that everyone's special), but gosh darn it does she have enthusiasm! She has very special skill of voting for the lynch victim every day, just like everyone else. (NV) (P) (N/A)
Crew Ernesto Buono The Coachman Ernesto may not have grown up dreaming of being a coachman (his goal was a calcio superstar), but he does his job with pride. He's a very meticulous worker who has full control over who enters into which caravan, and he exercises the right to change troublesome arrangements if need be. Each night, he will swap two players. If player A is swapped for player B, ALL actions done to player B will happen to player A and vice versa. (V) (A) (D)
Crew Lenora Clemont The Amateur Lenora is an amateur mountaineer with cat-like agility who usually becomes a fast favourite among digs for her refreshing lack of pretention. Because of her social charm, she can be essential at worming her way into the discourse. Every night, she can choose one person whose lynch votes received will be wiped clean for that phase. (V) (A) (D)
Crew Niklas Eriksson The Cook The Langeklaue Ruin Site is too rugged for fine china, but Niklas knows that his roast venison tastes just as scrumptious on rounded planks of wood. If he is attacked at night, he'll offer his visitor a board of his latest culinary creation. They have a 50% chance of being so satisfied that they will turn around and return without attacking. (NV) (P) (D)
Crew Arthur Kissinger The Hunter Arthur Kissinger is a carnivore to the bone. He takes immense pride in tracking down what he believes to be the true source of nutrition for the camp, unlike that narcissistic simperer Ivy: small fowl and larger game. If Ivy dies before he does, his lynch vote will be doubled. (NV) (P) (L)
Crew Ethel Kopp The Attendant Ethel is beloved around the central European digs for her wide smile, bright skirts, and prompt delivery of water to the thirsty diggers. The archaeologists at the site know that her services are integral to the success of the dig and their own safety. Twice per game, choose someone and if they submitted an action, guarantee that it succeeds even when it wouldn't have otherwise. (V) (A) (L)
Crew Hugo Lapointe The Misfit Hugo is just about the only person unable to find love in his hometown of Paris, France. While some have come to the Dig for adventure, some for work, and some for sport, Hugo has come to this secluded Alpine camp to find love. At the beginning of the game he will choose another player to woo. If the chosen player dies, Hugo will die with them. (NV) (A) (L)
Crew Ivy Lowry The Gatherer Ivy Lowry is an omnivore to the root. She takes immense pride in tracking down what she believes to be the true source of nutrition for the camp, unlike that arrogant simpleton Arthur: root vegetables and local mushrooms. *If Arthur dies before she does, her lynch vote will be doubled. * (NV) (P) (L)
Crew Marlene O'Donoghue The Laundress A ruin site is no place for stiff ironed shirts and fine skirts, yet Marlene has somehow acquired that dreary task...and the ruin site lacks sufficient access to her favourite gin. At the end of a long day, she's so grumpy that she'll fight anyone who crosses her path. If she attacked in the night, no matter by whom, she will take them down with her. (NV) (P) (L)
Crew Janusz Orlowski The Vegan Vegans are good at finding other vegans, and Janusz is no exception. While there aren't terribly many who share his dietary proclivities in his native Poland, he has far more luck on his multinational archaeological digs that draw from the rest of Europe. Two times in a game, he will submit a name, and will find someone who shares the same affiliation as that person. (V) (A) (L)
Crew Gizella Racz The Skeptic Gizella hasn't become a dig regular in her native Hungary by mere chance. No, despite not having the formal training of many of the archaeologists, she's noted for asking the tough questions and determining whether the latest lifechanging artefact is a forgery or not. Once in the game, she will choose one player. She will find out whether or not they're a fraud. (V) (A) (L)
Crew Abram Rosenberger The Groundskeeper Abram has been keeping the grounds for Lord Perryman and his family for over three decades. He's had to clean up after the Lord's hunting parties, garden parties, croquet parties, and the odd golf party. In the process, he's learned a thing or two about footprints. Once during the game, he can choose a tent, and will learn how many people came and left from the tent that night. (NV) (A) (L)
Crew Hans Schwarz The Lumberjack Hans chops wood. This is what his grandfather raised his father to do, and this is what his father raised him to do. He stokes fires with the passion of a much younger man, but is equally adept at putting them out. Once per game, he can "put out the fire" and prevent someone from performing their action. (V) (A) (L)
Crew Gonzalo Vidal The Bootlegger Gonzalo isn't technically a member of the crew, but his ability to carry a dozen bottles of scotch up a mountain without breaking any makes him among the dig's favourites. That said, because he is an outsider, he naturally looks suspicious to those in charge. Whenever he is investigated by one who can determine affiliation, he will always show up as against The Dig. (NV) (P) (D)
Crew Rupert Wade The Survivalist Rupert has no use for the fancy tents and wooden cabins that frequently make up archaeological digs. Just give him a few planks of wood, two sticks for fire, a length of rope and dig him a hole and he'll be satisfied. Because of his survival skills, Rupert is unable to be killed at night. (NV) (P) (D)
Crew Joel Wilhelm The Musician When you're stressed after a long day at the dig, Carnegie Hall jazz virtuoso Joel Wilhelm is here to take out his piano and sing a little song for the weary masses. However, some days his skills are more transcendent than others. Once in the game, he's able to play a song so stellar, so pure, that the entire crew at Langeklaue will relax and share their secrets. In that phase, the full lynch voting results will be posted. (NV) (A) (L)

The Spirits

Unlike the other groups listed above, you will not learn the names of the spirits. Instead, you will learn their abilities. Not every ability listed here will be in play. These abilities may or may not be duplicated. Spirits will have the ability to communicate in a private subreddit. The ability to kill is inheritable should the previous killer die.
Spirit Ability
A bloodthirsty spirit can go forth each night to drag a member of the Dig to an early grave. (V) (A) (D)
A restless spirit can replicate one target's action onto a second target. It can only do this every other night, and cannot replicate the same player's action twice in a row. (V) (A) (L)
A shy spirit can use their powers of illusion to always appear as a member of the Dig when investigated. (NV) (P) (D)
A distracted spirit can increase all investigator's chances of failure if it stays quiet enough through the day to focus its powers. This spirit must comment fewer than three times in a given phase to be successful. (NV) (P) (D)
A lonely spirit can choose a lover each night, doubling that player's vote. If its lover should perish, so will this spirit. If the spirit dies, its lover will accompany it to the grave. (NV) (A) (D)
A manipulative spirit can use their magical puppet strings to change the target of one player's action every night. (V) (A) (D)
A vengeful spirit can choose a victim to take with it to the grave when it dies. (NV) (A) (L)
A helpful spirit can, once per game, choose to reveal the phase's lynch vote results publicly. (NV) (A) (L)
A cheeky spirit can cast an aura of darkness over a member of the Dig, making the target appear as the wrong role and affiliation to all investigators. (V) (A) (D)
A crafty spirit can hide a target's role and affiliation reveal three times in the game. (V) (A) (L)
A sneaky spirit can permanently rob another player of their abilities once. (V) (A) (L)
A pacifist spirit may align with their comrades' goals, but they are personally unwilling to shed any blood in the process. They will be unable to kill even if they're the last spirit alive. (NV) (P) (N/A)
A seductive spirit can approach a player every phase and distract them from performing their action. (V) (A) (D)
A deranged spirit can once per game kill their target, along with every single person visiting them. (V) (A) (L)
A stubborn spirit can harden its defenses and make it impossible for them to be killed by night actions. (NV) (P) (D)

Rules and Additional Information

In addition to the already established sidebar rules, we would like to inform players of the following...

PMs

All communications with the facilitators should be considered private, and their wording should not be used to confirm or deny identity, actions, or any other information. This does not mean you cannot share information revealed to you but the wording is private. Violators of this rule will be removed from the game immediately, no questions asked.

Activity

If you fail to vote or submit a night action for 3 days total, you will be removed from the game.

Editing Comments

If you are editing comments, it should be made clear why you’re editing. If you made an error, use strikethroughs on the information you want removed, but don’t delete it. If you want to add something, put it at the end what you’re adding. Do not share information, then immediately edit your comment to hide what you said from others. Do not delete comments, period.

Codes and Keys

Comments in this game should be in English and free of encryption. We ask that players do not try to find workarounds to this.

Events

This game will contain events. These events will have game-related consequences.

Diary Entries

Do you have anything you need to get off your chest? One of the fun parts of Werewolves is that players get the chance to record their thoughts on the game as it is ongoing. Each player will have access to the diary form and all diary entries will be released at the end of the game, so yanno, don’t be a dick.

Ghosts and Spectators

We will be allowing spectators to follow the game from /HogwartsGhosts if they’re unable to play. Only living players are allowed to comment on the game threads in /HogwartsWerewolvesA, which means that neither ghosts nor spectators are allowed to do so. Failure to comply will result in you being banned from commenting in the sub.

Behavior and Role Play

Werewolves is a game of lying, deceit, manipulation, and broken hearts. There will be disputes. There will be arguments. There will be tough questions. There will be people calling you a liar. There will be people accusing you of things you did not do. Many of these things will rely on circumstantial, or hilariously thin, evidence. As facilitators, we will be enforcing the established rules of the game, but we will not be stepping in on any of these interpersonal disputes, within reason. The best way to tell someone that you don’t like their attitude is with a lynch vote. If things get too out of hand, we ask that the players be the change they wish to see in the game and try to de-escalate conflict themselves.

Timeline

  • Players will have about 24 hours to confirm their spot in the game. Confirmations are due Sunday October 1 at 6:00 PM EDT (UTC -4:00).
  • The Day 0 event will begin shortly after the confirmation period ends and will close at the standard game time of 10:00 PM EDT (UTC -4:00) on Monday October 2.
  • If any roles need to be reassigned due to non-confirmations, we will do that during the Day 0 event.
submitted by AlpinaeMusae to hogwartswerewolvesA [link] [comments]

How to Host a POKER HOME GAME! - YouTube Ivey Stories: Betting Big on the Golf Course 4-Betting and 5-Betting Strategy in No Limit Hold'em TYPES OF GOLF GAMES Types of Poker Games

Wolf is one of the classic golf betting games for groups of four, but it gets a little complicated. Players rotate as the "Wolf." On each hole, the player designated as the Wolf has to choose whether to play one against three, or 2-vs.-2. If the Wolf chooses 2-vs.2, he gets to choose his partner. Admittedly, this is one of my favorite games to play on the course. It keeps things interesting. You might get slaughtered for six holes, but then you have 12 holes to make that all up. The Bear Betting game for groups of golfers (three or four works best) where the object is to win a hole (with the low score of the group) and to hold that position after the 9th and 18th holes. The first golfer who wins a hole "captures the bear," and holds it until a different golfer captures it. Each time the bear changes owners, the original bet doubles. Back in 2007, I wrote Golf Digest's Complete Book of Golf Betting Games. Since then, friends, family, even perfect strangers have stopped me on countless occasions to share their "perfect" golf ... This guide provides rules to various poker games including hold'em, razz, dealer's choice, wild card games etc. ... players must hold at least a pair of jacks or better in order to open up betting.

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How to Host a POKER HOME GAME! - YouTube

• The game is match play (gross or net, team or individual) • Each hole starts with an established bet (i.e., $1, $2, $5, etc.) • At any point, any player can “hammer” the other team ... Mike Postle has had an incredible string of wins on the live streamed cash games at Stones Hall in California. In fact, it's drawn suspicions and accusations... At various points in a hand of poker, you can place bets, receive additional cards, or discard and replace cards. At the end of the hand, the player with the strongest hand wins the money in the ... These are my Top 5 favorite card games AND how to play them! If you think I missed an awesome game, please go ahead and comment it down below. If you want mo... Upswing Poker Courses - use promo code "bradowen" for $25 off all purchases over $99: Poker Lab: https://hf322.isrefer.com/go/tpl/bo/ PLO Lab: https://hf322....

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